Infinite Dynamic Water URP [Unity] [GitHub]

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Water shader for URP with waves, ripples and buoyancy.
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Yo man, just spent a week grinding after work making a pretty sophisticated ocean system (sophisticated for me lol, my ripples and displaced water is nothing like this!) with dynamic layered gerstner waves and mirrored on the CPU for buoancy and I come across this incredible ripple and water deformation system and now I gotta add this too! Very impressive.

Everydayitgetseasier
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This is truly amazing! I tried it myself, and I was wondering if I can use this in my commercial project (Will give you credit ofc)

gameosaurs
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