Making a Stylized Chopping Knife with Maya, Zbrush, and Substance Painter

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Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2020.

This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.

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Special Thanks to Premium Members!

Zheng /Egemen Yildirimcan /Juan /MoMonay
Gordon Winkelmann /sharooz /Ivan Car
Isabella de la hoz /Steven Zhu /Joran Vergoessen
Chuck McGee /Matei Giurgiu /Ruben Dandrea
Tayo Figueroa /Andrey /Sasha Alexandra
Mario Montero /Yaroslav Gorbachev /EJ Branagan
Nico Amani /Lewis Satini /Lucas Rampaud
Josef Furstenzeller /Seif Toktogoelov /RMN
Terry Mosier /Gabriel Santos /David Soriano
Brian Nicolucci /Craig Horne /Jacek Ackermann
Seven Dots /Anthony Peacock /Sergio Peixoto
Etienne Rabe /Yunfeng Dong /Charlie
Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger
Luca /Palloma Queiroz /Nelsinho Maior /Lito
Luiz Octavio Mulula /Wesley Chase /OkonoShy
Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado
Genie /David Tavan /Alexander /Akira
Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu
MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang
Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek
Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet
Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov
Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne
John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega
Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski
David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri
Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick
Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski
Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy
성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop
John Underhearty /Benjamin Thoma /Reason /Junhua Long
Nick /frederique loizeau /YUGO DE ARAUJO HARAGO
Guilherme Marconi /Maxim Shish /Pavel Zelenin
Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha
Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández
Даша Птицына /Schnitzmela /Renabelle /FlatLine
Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
/Victor Lujan Orduña /Jan Thomas Lende /Dom Knight

and Counting! Your name will appear in the video credits!

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Here's a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode

__Music :

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#Maya2020
#SubstancePainter
#Stylized

Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you,I make a small portion of the sale. Nonetheless, I use and recommend these items.
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Man I always get pumped when I watch your videos!

bearbones
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Great job ! I love your works ! I know your workflow in ( maya zbrush substance), but you still teach me everything! ♥️

soheilsh
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Hi, I love your work, I would like to know what plugin/extension or what are you using in the minute 4:21, when u are defining smoothing groups

Stp
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Only thing that’s bothering me is the strict thing I learned about using quads and triangles. Tris at the knifes hole. Not so important in games but else or when then?

phreakii
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This looks beautiful. Also, which program do you use for the final render? Thank you, keep the great work, you are spiring me so much. I started modeling 2 months ago and hopefully one day I can reach the level that you have. Have a great day ^_^

alvarancar
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Hello Bro nice video, I have a question what are the HDRI or lights, configuration that you use to render in the minute 9:38

gherson
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Hi, do you mind going over the curve/cable creation at 2:40? Have tried this on nurbs curves but don't seem to get the same nodes as you? I know there's probably a cable script that can do it but would be interested to know anyway. Thanks

philmehrart
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This is amazing, your videos are a blessing to the 3d community!! How do you avoid getting weird edges if the blade is too sharp?

seruji_shard
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hey !! Why we have to sculpt the edges and corners? any specific reason ? does it affect anything ? 5:18

flyingangel
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Hi, could someone please tell me why? When I say extrude in inputs, only "extrude" appears and not "nurbstesselate"

noobscongafas
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Cheer~~~depict or treat in a mannered and nonrealistic style.😊

Jason-os
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2:25 can anyone teach me how to use cv curve tool in perspective view... i can't do it

hasanzig
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Hello, do you sell this on art station? My gumroad got some trouble

airconditioner
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how did you go from extrude1 to NURBS Tessellation with one click ? can't find this option

sashunita
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Can you slow down i want to learn how you do

ragerungames
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good modeling, btw can u tell me what title for the bgm music?

anywayanytime
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Handle looks out of scale with the blade, the handle is quite small, looks like it would snap off

declanmark
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How did you keep the hard edges in Zbrush? Did you bevel in Maya before bringing into Zbrush or crease or bevel in Z?

fipzee
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Did you make the rope by wrapping a curve around the handle? Also what did you use to control the mesh of the rope?

Oretal
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where you get so many brushes in Zbrush ?

Anarkyp