How to import an OBJ from Maya to Zbrush as separate subtools

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In This video I will show you the process of importing OBJs from Maya to Zbrush as separate subtools
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Thanks buddy.i am looking for exact same thing here on YouTube.

rKringtonezone
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omg, thank u kind person. thanks to u I was able to solve my problem!

createsamsvoulife
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Hey Gomez can you please help me with a problem?
When i import an obj file with highter polycount (600.000+ for example) it shows up with a very low polycount (100.000). What should i do to maintain the polycount of the imported file?

PetrichorMVs
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That's great! What about the opposite? Transferring subtools from Zbrush to Maya? I'm trying to solve it but I can't

SauloNT
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Is this the only way? Cause I have named everything in Maya and have over a 200 I need them named for 3d printing.

nokedlipudinggal