Space Engineers - F/A-70 Factory Complete Production

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Now to make it look pretty I guess idk.

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This is so absurdly extra, I love it.

Cryshalo
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***I was justified in being terrified to say anything, the factory has seemingly stopped working for no reason. I might try to fix it, but I also do not have the patience to troubleshoot the whole thing again right now***
I am terrified to say anything definitively but as of now it is producing fighters correctly more often than not. The main wing section seems to be the most inconsistent part of the process, and usually if that goes wrong the following sections will have issues too- but that's why there's a floor of grinders under just about everything. Just make sure to keep an eye on the final stage right before it enters the vetting room because the landing gear hatch covers, if they fail to lock, have a habit of landing on and locking onto the piston that carries the jet down and you might need to manually remove the jet from the area.

StootWorts
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Ayy, you've finally done it! I have no recommendations or advice to give because this is beyond anything that I could make. You have done extraordinarily, as I hope you continue to do.

pessimisticnihilist
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Holy shit, The amount of time this must have taken is absolutely crazy. Great work man!

faberthecatgirl
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Things like this really make me want to get back into building things again, but the realization that all those moving parts likely cause random moments of clang that destroys everything brings me back to reality.

Agora
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The music between 1:55 and 2:06 would make a great ringtone.

A.Person.Who.Exists
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the ammount of try and errors here should be huge. what an amazing production!!

RandomnessChannelYT
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Very well done! This reminds me so much of my entry for the War Production contest. I really need to revamp my factory and add more stuff

Hadfield
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Now this is the content I want from YouTube

SomeDD
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I dont even play SE bro, I just watched this outta pure respect

abusedumpster
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Setting up the timing would of been a killer brilliant job

nolanw
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This is something else. Astounding creation

stevenytx
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Red port green starboard. Nice attention to detail.

Captaincodeine
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just honestly super incredible and love everything i saw, amazing base bro

ZeRoCoOlxx
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The factories people make are so impressive.

lightneko
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holy shit, my hat's off to this guy

dominicvernetti
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Well that's just fucking amazing!

micklivi
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Wow, imagine popping out these babies every 10 minutes!

jabrilkey
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Amazing work, love me some automation and that factory hits all the right notes :D

Dth
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I see you using AQD's emissives. :D

This is a tour de force of automation -- with subgrid assembly! I counted at least 10 subgrids? I just opt for the multi-grid projection mod/plugin. :P

How many PCU does your entire production line cost? :D

Would sharing inertia tensors help with some of the wobbling pistons?

The F/A-70 itself looks amazing for creative reasons within SE. That part totally impresses me. Your timers and angles for rotor/piston positioning are astounding to me, like a Visigoth gaping at a Roman city. Does it carry its weight in cost-effectiveness, in survival play (is that one of your objectives at all)? I have a hard time justifying my survival time spent on fiddling with sub-grids, though I continue to be enamored with sub-grid vector thrust, tanks, frictionless wheeled "hover" tanks, and PMWs. Whether PVP or PVE, a flying gun brick is hard to beat time/PCU-wise -- maybe I should spend more effort on greebling the window-dressing for a gun brick. :D

dakaodo
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