Desktop hand poses/animation capture with Brekel Pro Hands

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Brekel Pro Hands: $79

Motionbuilder: Free/Demo version

Leap Motion Controller: 40$ used approx.

Can be recorded in stand alone app and exported as bvh and fbx to any 3D application or can be piped directly to Motionbuilder via included plug-in.

I used MB relation constraints and piped animation from device reference skeleton to character skeleton.
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Pro Hands user with some questions. How are you driving the fingers in real time in mobu? Have you set up a rotation constraint to each finger joint? Does this work for recording in mobu or is it better to record in pro hands use story mode to layer? Thanks, just trying to figure out a better mocap workflow. 

dameandrake
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did you use leapmotion? are you still using it? I want to record using LM and brkel pro hands and add hand motion to my mocap done in ipi

freenomon