Making an Ocean with Foam and a Boat | Blender Secrets

preview_player
Показать описание
Using modifiers and shaders, we can create a beautiful ocean with animated waves and foam. We then add a little rowing boat to it, bobbing on the waves.

⇨Rowing boat by carlcapu9 on Sketchfab

Recommended by Blender Secrets (affiliates):
Рекомендации по теме
Комментарии
Автор

For my case, in the Shrinkwrap modifier, setting the wrap method to "Target Normal Project" made the boat less jittery. Thank you, this video helped me a lot!

rodrigomatos
Автор

Thank you for always putting out quality content that is straight to the point.

ianfavreau
Автор

That's a great tutorial. Easy to understand and focused on the important things.

ChrisSeilerLFD
Автор

What a great tutorial! I learned quite a few things I didn't know before. Thanks a lot!

visuallaurence
Автор

Amazing!! Thank you for taking the time to show us how all this is done. Keep it up!

heli_sim_pilot
Автор

I love this I have been meaning to try to create at least one game in my life.

dakotah
Автор

Your videos are so helpful and concise

Topcatyo.
Автор

Finally, easy and transparent tutorial how to make ocean.

Tanohikari
Автор

Getting an ocean stretch all the way to the horizon without repetition and gigabytes of data while looking photo realistic is the challenge today in Blender.

eobet
Автор

Wow, that looks easy enough that I could do it, with your help of course!

mind_of_a_darkhorse
Автор

Good video tutorial as always. You can see that it is feasible for the boat to crash into the waves and produce foam and such (spray)...There are videos on YouTube but it is easier now...Thanks for your channel..

TheMikelmendizabal
Автор

Man this is incredibly cool and useful. I wonder how someone would do this with anime style though...

xX_SweetAngel_Xx
Автор

You forgot to mention in the plane's Modifier Ocean, the Foam Coverage parameter. Very useful to make the foam thinner (accept negative values)

eddyjuillerat
Автор

I make it to the keyframes part but when I create keyframes they are one dot instead of 3 stacked, and blender adds a line inbetween my single keyframe dot at 1s and my keyframe at 250. no movement.

elballoonrat
Автор

❤ te amo. Siempre tan claro y preciso. Saludos amigo

JuanSanchez-kdnn
Автор

nice one, how do you get the water out of the boat?

mrsybilllkorn
Автор

Hey, is there a way to make this type of ocean voxel based? That would be so cool

zumsl
Автор

Really great tutorial ! But i still got a question, how to aviod water inside the boat ?

louloutte
Автор

another way is to just make a vertex parent with three vertices of the ocean and parent the boat to those.

FinalMotion
Автор

My boat just moves up and down, and does not tilt with the waves. What should I do?

ThatTrendHouse
welcome to shbcf.ru