Crazy AI Tech Allows ANYONE To Build 3D Games

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In this video, I'm exploring all of the cool AI tools that allow anyone, even non-coders like me, to create crazy 3D worlds and characters and compete with AAA game studios.

#gamedev #aigaming #metaverse
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My 8 year old son is already developing games inside Unity. He's built stunning worlds in VR Chat and he started out with building in Minecraft first when he was 5, Roblox Studio at 7 and now one year later making custom avatars in Blender and has started building his dream game utilizing all of this AI. The rate of development is stunning today

francescaetc
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The potential of this is actually insane, outside of even gaming, creating in general!

dysfunc
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Game developement is much more than clashing some pretty 3d assets together, irrelevant how they are created. Anyone can bash some stuff together in Unity or Unreal, with the standard Movement Controllers and call it a game. You can do that in some days and it also may look neat, but then you likely will have to do the rest 99% of the work to make it an enjoyable game, and thats the hardest part.

ewnsgzi
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Video games are incredibly difficult to make, I mean, probably the hardest thing I’ve done in my life besides raising kids. I self published a little platformer a couple years ago but wanted so much more, I’ve been implementing AI to my workflow since early this year and even with the mighty power of GPT4 and other tools currently available it’s still damn hard but leaps and bounds better than what it used to be at least since December of last year. I personally focus more on art than backend mechanics and now I can do both. Every day when I wake up there’s plenty of new stuff, feels like magic. Thank you for helping keeping us updated.

eymardfreire
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That's photogrammetry you are talking about, not ai. It's been around for some time. It uses reference spots across multiple images to deduce relative scale of objects and then stitches the images into an applicable texture. I'm sure "ai" can be used to clean up the process, but it is it's own thing without ai

nathanh
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I think this is awesome and am even using this in our game development for assistance, but I want to emphasize a key part of all this. AI is not able to do everything for you, at least in its current state. In depth, scalable game development requires a lot of thought to go into the overall architecture and creating more independent systems that make it possible to build on and maintain over a long period of time. This is fantastic for mockups and helping build an MVP especially, but if you tell it to "Make the lights turn on when a player presses a button" for example, it will give you the bear minimum code needed to do that. It won't know how to use a more extensive action based input system or account for different types controllers and may just put random, unoptimized control schemes for a specific button in a specific scenario or state in random places of the code, which is typically made up of thousands of scripts/components.

In other words, there isn't a way for it to know what your intent is for the overall system and architecture of your game, and it's even worse if the user doesn't know what they want or need for their system either. My point is, that in the current state, we need to keep our expectations tempered rather than saying it will be able to build an entire game with us, without knowing anything about building games, game design and architecture, etc. It will, and already is, an awesome tool to assist in that, especially for people who do know when it is doing something as intended and can spot if it isn't (which, congratulations, you now have to have it help you debug everything as well).

TLDR; great tools for assisting in game development, but don't expect it to build out entire, original games for you, especially with no experience or knowledge of game development.

TayoEXE
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Let's be clear it's easy to make something good looking, but making a good game takes time and talent and not everyone has that.

TakaChan
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Things are moving so fast it's basically a daily trauma lol

markmuller
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This won't matter unless people actually understand how to make games fun and unless game developers put in the work. To be honest, I think this will just make it harder to pick out the good games from the bad ones.

Ziggylata
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Forget games, the applications of the tech for VR / AR are going to be INSANE!

verbze
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Another hype train video. Was hoping for a demo with the "here's proof" in the video thumbnail.

EricWilliamsCG
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10:46 You might want to re-read that part. It actually says that it can help you find 3d assets based on your search prompt, even if the assets weren't initially described with your prompt. The AI will analyze the assets and find key elements, and add its own descriptions to make this possible (I just made this up, but pretty sure it's the best way to do it). That part didn't mention anything about generating 3d assets from your prompt

jpgallegoar
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While the prospect of “anyone can build!” by lowering the bar to entry is enticing, I’m ecstatic for the power of creation this will put into the hands of the game developers who are out there right now—the ones who create magic from outdated tooling (looking at you, Bungie) and the ones who are incredibly capable with existing processes… they’ll be able to pump out enough content to create DLCs entirely by themselves. We may be on the cusp of game developers being able to keep up 1:1 with the live service(s) they’re providing (and, for clarification, I don’t mean “live service” titles aren’t worth it now… think more along the lines of a game that evolves in real-time as developers slipstream content into the game each day.)

IocaIhost
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it's not 3D tho it's just a 360 image

parkerhartzler
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Some day, I'm going to input my favorite book series into something like this and turn it into an adventure game. All that descriptive work and world building is already done for us. All the relationships already built for the Ai to have as a knowledge base for it's interactions with the player. And we could modify it however we wanted to if so inclined. You could basically play through your favorite books or movies or comics or whatever as whoever you want.
Imagine the possibilities this is going to open up. Only problem is it's going to massively oversaturate the already oversaturated market.
On the plus side, it's going to cripple those giant game company conglomerates.
I can't wait for the future.

joshuamiller
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Doesn't seem real tbh, what a time to be alive

markmuller
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There are FPS/RPG/etc systems for Unity and Unreal that you can buy from their stores that allows you to create almost any game.
The challenge of game development is always about whether it 'feels' good to play.

attlue
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curious to know if they are able to take google earth and scan all the streets/locations into a nerf for seamless travel in VR, that would be mind blowing

matthill
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In 10 years we'll have something way beyond any of this and nobody knows or can predict what it could be. I'm so excited 🎉😍😍

JayStansfield
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This is amazing how fast all these tools are coming together. It's probably taken years to get to this point, but us non-game devs will be able to create amazing stuff with it very soon. Thanks for sharing this Matt!

DigitalNovelist