Creating a Force Field with Shader Graph in Unity

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Learn how to create your own force field effect in Unity' Shader Graph!

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Oh hey look at Jammo! Thanks for using the character James ♥️ Great video!!

mixandjam
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You really made this look easy. It's giving me a lot of ideas! Appreciate the tutorial :)

Blipsounds
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Thank you so much for your lesson! I've been trying to understand how shaders work for a week now, I've reviewed a bunch of lessons, and I've almost given up. But your lesson inspired me not to give up learning how to work with shaders, because I finally managed to get the result! Sorry for my English, I used a translator.

Dmitry_Kovalev
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this is exactly what I was in need of...
Thanks mate

shayanrostamzade
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Thanks for all your amazing tutorials!

CodingKricket
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Could you share the codes of the Activate Shield script ? Great tutorial btw.

eren_guneri
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got to learn all 3d tutorial in ur owesome channel for Graduation topic

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Dear james,
I have been watching you for a while now and I just need to say you are amazing at explaining your tutorials but it's sad because you are losing views. I hope you get a spike in views soon. Please stay safe.

levstar
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Hey where did you get the frost texture at?

brianredpath
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thats awesome thank you, but can you make it crack when a bullet hits it ^^ or an impact effect

orkun
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I loved your channel and became a patreon, but I was really interested in scripting that you used on this video, like the force field you used on this video... but I noticed your patreon account have not been updated since 2019. Please let me know if I’m doing something wrong.
Thanks I appreciate it

danubioduarte
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Thank you so much I didn't know this jammo, can you teach me how to roll weapons on it, whether for fps or rpg? if it's rpg, how to create magic system like in the WoW game? thanks

walney
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Hey the way my shader graph stuff behaves is different to your tute. I think my Template I'm using in Unity uses URP, could that stuff things up? eg. After adding the Fresnel and adding transparent surface, I still don't get the entire sphere coloured in, only the outer defined part of the Fresnel....

vlaxep
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after updating shader and using URP still I Can't see a option that PBR Graph Why ? :(

podifpp
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Can i do it in with lightweight render pipeline?

huseyinsencan
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download jammo asset store, script not option, the shild, help me

walney
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can someone plaese tell me how to create the right shader in 2021

elijahgamingandanimations
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how about animation+this effect tutorial will help many students

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