Rigging 2D Bow in Spine for Shooting Animation | Aiming

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This was extraordinary! I've been working in Spine for a while now and feel pretty confident in it, but then I see videos like this one (most of your videos hehe) and remember I still have so much to learn, it's great. Your work is super inspiring

carasalexandra
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I was stucked in X convert to Y issue for half a year. But your asset help me a lot! Thanks for the quality video and asset!

figmarion
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Армен, ты как всегда крутой мужик, сяп!

FoxFreendly
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Hi Arman, after i make transform constrain, mix properties of constraints show only one Translate row, so i change mix translate number, just 2 target IK moving to center, bow2 and bow3 it's not working T.T

tmnguyen
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I'm looking for how to make that arm pulling bow moving that smoothly actually

blood_and_bacon
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Hi Arman. Can you tell me why my IK is collapsing after I assign a transform constraint?

malerai
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Would love a flag animation tutorial in the future. Like a realistic flapping 3d cloth/flag

jamioop
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Is spine 4.2 compatible with engine like unity yet? My company use cocos and we're still stuck with 3.8

nagiro
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Please tell me you arent planning on using ai art for your next tutorials 😕

pppppppppppppp