Visual3D: Segment Colors & Equipment

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How to scale segment colors to a calculated variable in C-Motion Visual3D. How to add 3D equipment to your model in Visual 3D.
This video tutorial demonstrates how to scale the colour of body segments to variables including ground reaction force, segmental angular velocity, and any other calculated variable or parameter. Additionally, how to add equipment and clothing into the skeletal graphics and visualisations.

Pipeline command: Map_Segment_Color_To_Signal_Value

00:00 Introduction (Visual3D Skeleton Colors and Equipment)
00:27 Scale Segment Colors to a Calculated Value in Visual3D
04:08 Add Equipment to Visual3D Visualizations

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Do you know what the poly limit (essentially file size) is that V3D can handle for a 3D object? V3D often crashes with large files, but I don't know the limit.

It also crashes with some files that are similar in size to files that are supplied w/ V3D but work fine. Any idea why there may be these crashing issues?

Also, How do you add an object when there is already a segment (e.g. your example of adding a helmet to the head). Thanks!

wendyo
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Can we create any other equipment and use in visual 3D, which is not available in free 3D

subodhkumarsuman