Switching your Lyra plugin game language: Localization Dashboard, Lyra menu options: BP only, no C++

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The concept to switch the language is essential for all games - and the longer you wait to lay down the base for that, the more complex it is to do later.

We shortly dive into the Localization Dashboard, look how to edit PO files for translations and change the language on the fly with BP and Lyra option menu.

00:00 - Start
00:05 - Demonstration of locatization
00:37 - The Localization Dashboard
02:13 - Manually editing localization PO files
03:40 - Changing localization in Blueprint
04:52 - Switching languages with Lyra options

Please refer to more information:

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I see that you have a custom "en-EN" (English for country code "EN" which is unassigned), how did you get that? You say it's "basic English" in the video, but that would just be "en". I've wanted to add custom languages and additional regions for some languages in a future project, like en-JP [English (Japan)].

PonPonTheBonBon
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my problem is on the editor switching works fine but if i package the project it doenst work

Athurito