I TALKED WITH THE OW2 DEVS: here's what I learned...

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I was invited the Overwatch 2 content creater summit, and I got to ask a LOT of questions... Here's the NDA-friendly synopsis of everything I learned.

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Thanks for watching!

0:00 I'm a SHILL?!
5:14 Respect.
8:30 the Experience
10:22 NDA
13:05 the Feedback
17:40 low vs. high skill
19:52 niche vs. dynamic
21:22 the tank experience
25:20 long vs. short CDs
28:26 movement techs/DPS passive
30:10 strange heroes/tankiness & dmg spectrum
31:50 real time/problematic heroes
32:45 mauga/lifeweaver + hitboxes
38:09 Conclusions
38:45 Tank Psychology/Blacklist
40:10 5v5/6v6 + data collection
41:40 winrates/feedback/etc.
45:15 stair slam (doomfist), mercy rez
47:15 reworks, sombra translocator, pve
49:10 colosseo, stats, cds
51:25 Roadhog, replay viewer, mm changes
54:05 best memory/counters
55:45 balance principles/replay viewer/bogur
57:30 worst moment/low rank representation
1:00:00 counterplay/map reworks
1:01:45 worst dev/hanging out
1:06:00 negativity/tiktok boy
1:11:20 fun stuff
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"did you guys see the whole questron awkward intercourse- discourse" I'M IN TEARS

Cyrax
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Congrats for getting yourself in a position where you can have these conversations! I'm a big fan of your game philosophies and am so excited that you're having the chance to put that in front of devs, and also just so excited for you personally having so much work pay off like this :)

emilydegroot
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i respect you greatly for bringing up the important topics in a respectful and constructive way. you’re the best the community has help the devs

aidenmontgomery
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Shillo confirmed — but actually this is so cool

Poopkipp
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i support this petition to now call twitter discourse, intercourse, it can be a new word for internet discourse

helljoes
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im glad you were willing to actually mention issues you had with what they were doing, even if it was awkward. Hopefully other creators start doing that more too.

Rando
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"cautious of creating niche characters"
*releases lifeweaver and mauga*

lalalandd
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I didn't know about the questron awkward discourse. Much less the intercourse. Thank you spilo for being informative and with very little negativity farming.

Seriously though looked into the drama for minute and it's all so dumb. Thank you for always being a saint and just giving us quality OW content. I hope your growth keeps going and I can follow you to what ever other content you are interested in making.

dumbdiviner
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No single mention about pve and the story, so the meeting was meaningful

verguco
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30:11 I hope they keep it up with the creative weirdness they go for in their designs, the voiceline interactions just give them so much life on top of it. I personally love the way Mauga is designed and how he plays, but I also started off as a Zen player, so maybe I just like oppressive characters :P

TeaHauss
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This may sound super weird and specific. Listening to Spilo sometimes brings me back to what is sounds like listening to a preacher/youth pastor or one of your school teachers when I was a kid. I know that's wild and maybe weird, but that's to portray Spilo has that type of good speaking/communication skills.

dwoodward
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Spilo, thank you so much. You are one of the best educational ow content creators. As a tank player, I am forever grateful

totallynottemirlan
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one issue with wrecking ball I wish they’d look at is that his health pool is absolutely the most annoying part of fighting against him, if they gave ball a way to not explode on chain cc, he wouldnt need a gorillion hp

kindergarten
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Glad to see questron (top) and awkward (bottom) have made up so fast, truly inspiring

aRogueTea
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The tank discussion doesn't give me hope. I have pretty much left the role after 7 years, I either queue support or I play a different game now. I used to love playing tank but it's atrocious in its current state.

xRichieeex
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The part about the tank experience is so extremely disappointing. Thanks for making them talk about it though. At least we come out of this knowing that the tank experience is intended to be this way, and that it can't be attributed to ignorance anymore.

Sajxi
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I wonder how well a dynamic cooldown would work. Let's say that if you are only waiting on one cooldown it would recharge more quickly than if you are waiting on two cooldowns. To explain what I mean is say you recharge 2 points per second. One ability might need 7 points to recharge, and another needs 15. If you are recharging both, you would recharge each of the two only one per second each.

grr-OUCH
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I’m late to this, but I’m so glad that you specifically got to speak with the devs because I have said multiple times in your comment sections that I believe you are one of the smartest content creators with the deepest understanding of the game. I’ve always believed you understood the nuances better than even the best ow players and the devs so I know you have done the community well by representing us during the meeting.

Sneezy_
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It would be really interesting to get information from you or from the devs themselves on what heroes are considered high or low skill and what metrics they use to determine such. I think that would make it much easier to see the direction they’re going in with managing low skill and high skill characters.

leebagaming
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Symmetra is completely forgotten by the devs and even the content creators.

She simply doesn’t exist anymore, this should be analyzed.

Her pick rate now is the absolute lowest and her wr is 46%

hagalgames
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