SMITE 2 Tournament Recap - Top Gods, NEW Builds, Invade Meta & More!

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Here's everything we learnt from the latest SMITE 2 Tournament!

Build Guide for Every SMITE 2 God!

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► Outro Song: Allen Lande - The Forgotten Ones
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Supports getting Sunder brings back old HoG vibes and I'm 100% HERE for it. I hope there's some adjustments so that it can be something they can 'choose' to get rather than being something they're basically required to get (if they can bury invade meta 6ft under where it belongs and leave it to rot for eternity then we'd probably see Sunder be more optional than necessary) but it's definitely great that it exists. As more gods get added I can really see a lot of opportunity to adjust between defensive peel support and aggressive engage support.

jasonsavage
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I feel like they really need to unify the transcendance and book of thoth passives so that you can't benifit from both passives. Same with gem of focus and the physical version of the item.

Edit: oh, and do the same for Heartseeker and Soul Reaver. There is no reason that I should he half healthing full tanks with 1 ability and item procs.

MrBuns-yihk
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This circle hexstone. Seems abit underated... its like a artemis ult but you become the boar cc imuna dash knockup.. chunky dmg

xXSHNBXx
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Tacticsl Nuke Chaac gotta be 1 of my favotite builds in Smite 2

POWDERPACKS
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Haha book of Thoth and trans combo? 😅
Time to return to smite 1

deshelly_athetos
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They could probably just give us 50 more gold at the start of the match to allow everyone to buy a single ward without sacrificing a potion. I really like invading, but I do think it can get out of hand.

Remember, there is a reason why the invaders' curse was implemented in the first place.

YmirIsHere
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Hahaha you learned your lesson to make this kind of videos after the tournament and not before :P

Oxiledeon
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As an old HOG master I love Sunder coming back, but I hope they can introduce something like "only half as effective on opponent's side of the map until 5 minutes". Keep it good without demanding it for invades.

cpMetis
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Actives are a little too much. Amite is good with it's stats and amazing active, but some of the active items, IMO, are gimmicky. A silence/knockback that can be used once every 90s seems crappy, including the stats it gives. Not only that, but the game is more faster, items that can give you extra stats when you hit abilities, gold gain is faster. I say they would be good if they were on a shorter cooldown. But that's just me.

sivrcoyote
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I don't see a problem with invading being an option. being forced to play a very specific cookie-cutter way every game is dull and gets stale. just make the buffs a-symmetrical like league has so that if you invade you cant just immediately clear your own version of the same buff, and if a person invades (since you can ward to catch it) you can counter by invading their side and clearing upwards. also, people need to buy wards, seriously. its 50 golds and junglers seldom end up fighting the first 5 minutes without invades. game variety is good. invading is good for the game in the long term as people will learn to punish it, and games will start to become varied.

nebulablazer
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Shit like this is why I don't play Conquest. It's not worth it anymore, and nothing but sweats. I'm going to wait until Assault is added because I just want to chill out and play Smite at my own pace in Assault.

gonzalogarcia
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Towards the later stages I saw Trans/Book on Cern a couple times, one dude went like 9-0 with it. Slams

Ottocide
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All they need to do to nerf invade meta is make it so stealing camps doesn't progress your own camps leveling or make it so sunder is disabled for the first minute of the game.

richala
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Tf is even the point of this, nobody plays r6 as themselves, a guy stuck in a chair that stares at a screen.

sunshineandrei
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O no now ppl going to start double stacking magic nd strength sadge I thought I was the only 1 lol

andrewbisson
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i got the key but cant really play due to performace issues D:

francisconeto
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Rodriguez Sharon Perez Amy Jones Thomas

WebbIsaac-lh
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Supports seem like such an integral part of Smite 2 compared to 1. Curious to see how the meta evolves with them

jordannng
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Not immediately putting in invader's curse debuff to prevent invade metas right off the bat is just sadistic.

sirbbq
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Sunder needs to be nerfed, there's zero counterplay except having sunder yourself.

allste