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Strange Attractors GPU - Aizawa - 3D RealTime with glChAoS.P
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Exploration of Aizawa strange attractor with glChAoS.P
10 Million of particles @65 fps
glChAoS.P is a real time 3D strange attractors GPU scout... and hypercomplex fractals.
It's FREE and Open Source (BSD-2-Clause), native multi platform for Windows, Linux, OSX.
More videos:
Attractor formula:
Main site:
Source code:
Twitter:
wglChAoS.P / wglChAoSP: WebGL strange attractors GPU explorer
lightned version of glChAoS.P, runs everywhere... also on smartphones and tablets (with a good GPU) via webBrowser (WebGL/webAssembly) - try live online (lightned!) version
Rendering techniques used in sequence, in this example:
Alpha Blending
Alpha Blending + Glow
Solid Particles
DualPass Rendering
DualPass + Ambient Occlusion
DualPass + Ambient Occlusion + Shadows
DualPass + Ambient Occlusion + Shadows mixed with Alpha Blending
10 Million of particles @65 fps
glChAoS.P is a real time 3D strange attractors GPU scout... and hypercomplex fractals.
It's FREE and Open Source (BSD-2-Clause), native multi platform for Windows, Linux, OSX.
More videos:
Attractor formula:
Main site:
Source code:
Twitter:
wglChAoS.P / wglChAoSP: WebGL strange attractors GPU explorer
lightned version of glChAoS.P, runs everywhere... also on smartphones and tablets (with a good GPU) via webBrowser (WebGL/webAssembly) - try live online (lightned!) version
Rendering techniques used in sequence, in this example:
Alpha Blending
Alpha Blending + Glow
Solid Particles
DualPass Rendering
DualPass + Ambient Occlusion
DualPass + Ambient Occlusion + Shadows
DualPass + Ambient Occlusion + Shadows mixed with Alpha Blending