Advanced Squad Leader - Scenario 1

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Retaking Vierville
ASL Starter Kit #!
Multi-Man Publishing
(2004)
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A nice surprise, Jeff. I grew up, gamewise, on SL. I could never muster whatever it took to play ASL to any depth, despite collecting all of the stuff. This encourages me to also break out ASLSK and give it another go. Thanks.

thomasbeach
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Breaking while firing final intensive fire? Awesome. Sounds like chaos!

WARdROBEPlaysWWII
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Cool beans, I am learning to play as well. Look forward to more videos.

HissyCat
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Advanced Squad Leader SK1 was my first wargame ever. I fell in love with it despite the slog in fulfilling the rules throughout the game. The PC game "Combat Mission" is basically ASL but in a RTS.

Thanks for the vid! Looking forward to the Russians, really hoping I can get my hands on the new Japanese starter kit.

nathangameros
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Well done, you said you were gone to try it, GOOD LUCK.

richardchampion
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congrats man... you did it... well done...

idjester
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How do you like those long tweezers? Can you post a link to them on Amazon?

origamicrane
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BTW, in this video I show how to play an Advanced Squad Leader (ASL) scenario (using an ASL map) but with The last Hundred yards (LHY) pieces and rules (in this example I am playing the ASLSK #1 scenario S1 Retaking Vierville since it is pretty simple with no hills and just infantry with no heavy weapons, ordinance, or vehicles and such).


This way one can use many of all those many ASL scenarios out there as LHY scenarios (with some special scenario rules to make them work out).

As such, the scenarios play out quite differently than when using ASL rules and I think more realistically as well as more streamlined in that there are far less phases and die rolls and such in the LHY versions but at the same time it keeps an ASDL flavor to them plus one can employ ASL rules as special scenario rules.

For example I used the ASL ELR to assign the Casualty Differential Values (CDV) in LHY, the US with and ELR= 5 and the German with an ELR of 3 but I doubled that since the German is on the attack so I gave the US a 5 for their CDV and the German a 6.

And since LHY does not have Orchards I treat those like Tree Lined Roads and fields like Smoke only not as high).

And for the German 4-4-7 in ASL I assign that a range of 8 not 10 as is standard for the other German infantry units in LHY.

So I am finding this is great fun to play these ASL scenarios as LHY ones!

BTW, the video production quality is a bit bad in that I was having some technical problems with holding my camera and pointing it on my game table but the video may be good enough to convey the basic idea.

RonLWilson
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I have all the SL and ASL 'goods' from my youth. Every Unit is in the correct envelope, the maps are perfect
I simply wish somebody had had the B**ls to make a PC Version of this game. It really cannot have been that hard to do

RabmacUK
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SL. Got SL, COI, n COD.
True I have not played them since last century and for that reason alone getting ASL is not for me. I think my money is better spent on other games more miniatures and paint for said miniatures.

charleslatora