OpenAI Realtime API in C# – WPF Demo with Function Calling & Local Notepad Launch

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In this video, I'll guide you through creating a WPF application using C# to interact with the OpenAI Realtime API. Watch as we explore function calling, including commands to open local applications like Notepad directly from the demo. This step-by-step tutorial is designed to help developers seamlessly integrate OpenAI's API into Windows applications. Whether you're interested in real-time responses or local app interaction, this video has everything you need to get started. Don’t forget to like, subscribe, and share for more hands-on developer guides!

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Thank you so much for your work! I really appreciated the Python version too!
I'm having major issues trying to get something similar to work directly in Unity. I have no problems with the microphone part, but I can't find a way to get the AudioSource/AudioClip setup working as expected for buffering. The audio is very glitchy, and it seems like I'm doing something very wrong with the buffering on that side. :/

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