'Big' bosses - Genshin Impact vs Honkai Impact 3rd

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Honestly, I will never fight Lucheni ever again.
15 minutes and that mf one shots you with his fist only-

I prefer Scara, he's MUCH easier and chill.
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most honkai bosses are fun cuz of the different mechanics but sometimes i forgot that genshin doesn’t have evasion skill and end up dying even with a strong team💀

rm
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Genshin boss fights as a well seasoned player is like Cutting butter with a knife while Honkai bosses is like trying to break metal with sticks while there's a time limit

TartagliaThe_th_McDsEmployee
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omg the Honkai fight... I was not ready for how long it was, but my dodge game for that was on point

floofyspirit
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And then, there's Kallen, who is smol, but has 100% Elemental Resist

tigermk
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As a Genshin player, when I first started playing Honkai and fought the giant robot in the Wendy chapter...
I was so frustrated and kept dying. It felt like fighting a ruin hunter/guard for the first time.

rosalynelippington
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I get chills when I hear _HI3_ 's tracks in-game. But especially _Oaths_ and _Oracle_ .

BNuts
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me: how different of hardcore between genshin and honkai?
my friend: a little
his little:

vogiakhang
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Not gonna lie, genshin bosses are kinda annoying sometimes, like you just run and dodge around and try to hit em until they die.
Meanwhile honkai has like mechanics to it that keeps the player active, I fully understand that genshin also has it but its mostly a mechanism that made you stress about doing it on time while dodging and hoping that you actually did it so the boss didn't restart.

cardboard.
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And there’s also the flame chaser fights, mainly the “dance” with Elysia

pookiemari
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I swear, the boss that has the same size with us is literally the hardest than the boss with big size

m-
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First APHO boss fight

me: "it's story boss, can't be that hard"

few minutes later:

*visible screaming

chamin
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I hate the boss fight in apho since I suck at dodging! Also it's so satisfying using Nero 2.0 ult and the boss died, making him like motivated!

isazainal
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Genshin bosses are getting more and more toward "showcasing big pp damage when they're on their most vulnerable"
Honkai bosses meanwhile getting more and more toward "in between phase that overly long and test your skill to the max"

diobrando
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Just wait for Genshin players while playing Honkai meets the most annoying, stressful and the scariest (most of the time) bosses in HI3:
*_The Nihilius bosses_*

DeiKuromu
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Genshin bosses looks very cool but they die too quickly because they're made for casuals. Dvalin bossfight is just sad, he looks so strong but dies in 6-7 hits, it's really a shame they don't buff him. Andrius is only difficult for early game players, once you know his pattern or get a healer, he will be much easier. Childe despite his insane riptide damage that can shred shields quickly, has an easy to dodge pattern, you don't even have to run to dodge his arrows. Azdaha is very troublesome for players who doesn't have shield/strong healer characters, he has a good difficulty spike between phases thanks to his increasingly absurd attack patterns which are sometimes undodgeable, however that doesn't really matter because he needs to kill you 4 times before you kill him (you guys should try fighting him with solo character, it's pretty fun). Signora is just eh, she's not exactly easy but not hard either, she's just annoying with her "floor is lava" Mechanic and cold/hot bar, she's trying to outlast you but too bad, again, you have 4 lifes. Raiden boss is quite fun admittedly, she's insanely hard if you don't know her patterns, which is what i seek the most in bossfights. If it weren't for the fact that healers and shielders exist, she would be a pretty amazing boss that you simply can't sweep easily every week. Scaramouche is more focused on battle mechanics which is quite nice, but once you take down his shield you have pretty much won the battle, he will barely offer any resistance after that, his hp is also dissapointingly low for a giant robot.

hypwhoknowsanything
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I'm just distracted by Honkai background music
Always has the best quality with their songs

mynekomoneig
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I might not like Genshin fights, but I always keep them interesting by just using a Noelle, Keqing, Collei, and Sangonomiya combo or Noelle based teams just to make the fight feel like an actual Honkai Experience. And even then I still struggle in Honkai way more than I had with Genshin and that speaks alot with my gameplay for Genshin. As in Honkai my perfect thunder team(All FCs team comps are almost so broken tbh) is not enough in certain fights, despite the fact that certain bosses are pretty much easy to solo like Nihilius Husk with only Aponia.

ousamadearudesuwa
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ngl that fight in Honkai was hype af... until my Carole got sucket to oblivion and I was too confused to evade the next attack xD

geno
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the improvment pattern skill between boss "code XXI - the world" (APHO 1) and boss "code XXVI - lucheni" (APHO 2) really sick! hope next apho will beat sky people within all squad member xD

overhitempest
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Genshin boss fights feel like a bit of a fair 1 on 1 while honkai always nails the "yeah, you're just humans against gods... but your adaptability becomes your weapon"

YumiDodo