15 Beginners Tips And Tricks Pokémon Scarlet And Violet DOESN'T TELL YOU

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Pokemon Scarlet/Violet are massive games. I mean even for Pokemon, a franchise known for inundating players with excess, these games go above and beyond. Featuring a massive open world map, populated with hundreds of Pokemon to encounter and catch, three separate main campaigns to follow (each with multiple chapters), a smattering of different biomes and maps, items to find and craft, and dozens of intermeshing systems and mechanics coming together to interact in all sorts of unexpected ways, it can honestly feel a but overwhelming just how much there is to do in these games - particularly since for a lot of this stuff, the game doesn’t properly explain it to you (or does so in optional, skippable content).

So! If you are starting out Pokemon Scarlet or Violet, here are a few handy tips to have on, uh, hand. Whether you’re a returning veteran of the series, a first timer, or a lapsed player coming back after a long break, these should help you get your bearings as you set out in the massive world of Paldea.
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Don’t buy super potions that heal 60 HP, buy lemonade from the academy (or vending machines, but if you do vending machines you can’t buy in bulk) that heals 70 HP and costs LESS.

quark_yi
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I really like the swapping pokemon moves feature, 'cause it makes so much sense not forgetting move. Like you seriously expect me to believe lickitung forgot lick?

hunterbady
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I'll definitely make use of these tips when I'm finally able to get the games myself in another one or two days. There were a few tips here I didn't know about. Keep up the good work! 👍

alphatax
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This is my first pokemon game I have no clue what I'm doing. This video helped a little but still clueless as can be.

prodigy_reignz
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A new op trick is to get a nacslack pre evolved with sturdy. Evolve that (I forgot their name) into nacslack and it will learn salt cure, use that while continuing healing and it will do massive damage to any type of Pokémon

articuno
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Also, a neat feature. Putting your birthday in at a poke center gives the poke center a unique banner and dialogue. They even tell you happy birthday. What an awesome feature to find out about, especially since my present was scarlet, the Pokémon themed switch, all today. I thought it was a wonderful addition.

Lord_Smoot
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a few that I didn't think of..thank you!

_YourTypicalGamer
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I got the game for the first time in 25 years

dannybuilding
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Thanks a lot for the help. I loved Legends Arceus. I never beat it yet, but I have gotten good at it. The reason why I didn't beat it yet is because there is so much to do. I especially indulge in reaserch tasks. I am glad that some of the quality of life features. I am also pleased that Pokemon walking feature makes a comeback. That was such a beloved feature in HeartGold and Soulsilver. I absolutely love opean world games. I really got into it when I played Zelda Breath of the Wild. Then Legends Arceus demonstated that the opean world fits incredibly well with Pokemon. Some things in that game are wonky, but overall the game experience is really fun. It is impressive for a Pokemon game that is trying something radically new. I am excited about Pokemon Scarlet and Violet having a complete opean world. That is cool. So far it does seem more refined than Legends Arceus. The visuals look better and combat isn't as wonky.

There are certain things I don't like. One is that evolution doesn't work if one uses the walking feature for battles. I hope this gets fixed. I find the Yeralstilizing gimmick a but underwhelming. The crystals are pretty, but the way that works isn't great. I think I just got spoiled by Pokemon Sword and Shield. Those games are the most notorius in the Pokemon franchise. I feel so wierd and so contrarian for being nostalgic about them over something. One good thing about these games is that dynamacing is the best battle gommick that Pokemon ever had. Pokemon turn into kaiju and nuke eachother. All attacks turn into nukes regardless of typing. Some Pokemon can change form via Gigantamazong. That is so cool, and no other gimmick can reach that. BTW if I wanted to boost moves of a specific type, held items are right there. There is stuff like the charcoal and nevermeltice. Those things have been around since gen 2, when held items were introduced. Terrastrialization can easily be replaced by a simple item slot system. A Pokemon can hold one item boosting a certain type and another item doing something else. The second slot can be used for things like berries, leftovers, soothe bell etc. This slot system would just be a little quality of life bonus and wouldn't get much fanfare.

Another problem is that obedience of wild caught Pokemon depend on badges. I get why this was done this way. It adds in some linarity in an opean world game. It prevents gamers from being totally lost and confused. However I do find it frustrating that I can't go all the way with an opean world. I want to be able to catch whatever I want without it disobeying. The whole badge system was in Pokemon from beginning in order to prevent cheating. A pleyer can trade in an overleveled Pokemon and just unfairly steamroll through the the game. It is telling that overleveled caught Pokemon are obedient but overleveled traded Pokemon are not. I theorize that the reason why Charizard used to be disobedient in the anime is because Ash got it from another trainer. The previous trainer, Damian, abandoned his Charmander. Then Ash saved and adopted it. Then he evolved it to Charmeleon and then to Charizard. This situation involves abandonment instead of trading, but I guess it works the same way. Charizard was disobediant early on after evolution. Then it became obient later. This is just my theory though. The weirdest part is that the disobedience caused Ash to lose his first Pokemon League. By then Ash got enough badges to control everything. I can't explain that. In later Pokemon games, badges control the level of wild Pokemon that can be caught and controlled. Scarlet abd Violet keep up this tend. Legends Arcius has reaserch levels control this instead. I don't like this recent trend. It is too restrictive for me. Fighting a high level Pokemon in itself is a fair challenge by itself. In a player manageneges to get a high level Pokemon down to the red, then they should be able to catch and control it. Legends Arceus allows one to catch a Pokemon without fighting. It is reasonable to restrict that ability to lower leveled Pokemon and make badges relax that restriction. Having all badges alow one to catch any Pokemon like this. Fighting a high level Pokemon is enough to prove worthiness. This obedience trend in Pokemon does remind me of the hidden experience system in open world Zelda games. I am not a fan of this system even if I get why this was was done. I wish higher ranking monsters were tucked away in remote corners instead of replacing lower ranked creatures. The upgrading of monsters has a huge drawback. It messes with farming monster parts. I farm for armor upgrades a lot. It is one of the major systems I enjoy the most and focus on the most. It sucks when it is too difficult to get the parts I need because it is too early or too late in the game.

c.d.dailey
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I only player Pokemon red when I was a kid. I'm almost 40 now and got pokemon violet even though I'm scared I won't understand how to play it anymore.

besupaaa
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Title says 15 tips, intro says 10..….

TaniaRavenYT
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I just sold all 999 gimeghoul coins...dang it, didn't know he can evolve...

eklsVtec
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Any tips.. tomorrow i want buys pokemon scarlet. For beginners

mrapit
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Anyone who has played Arceus have an opinion about playing scarlet before playing Arceus? I’ve heard that some people liked Arceus better, so I’d like to play it after I finish Scarlet. Is it worth trying?

brandonnotsowise
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How can I make my pokemon obedient so they actually start using their moves

mr_nobthereal
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Pokemon has to stop removing really good features from past games theyll introduce.. then never use them again.

mannymurillo
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My theory is that Gamefreak in one way or the other is inspired for the first time allow trainer battles to become fleeable and rename traded pokemon because of the illegal but highly demanded custom firmware cheats which have been doing that for years.

xavierpaololedesmamandreza
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I had no idea you could sneak behind a pokemon and throw a pokeball to have an advantage....always a nugget some where

StevePerow
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I’m out here getting shit on, getting one shoted n shit😅

Alreadyknw
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nr 1 is kinda incorrect, it is not needed to be behind them, but you need to throw the ball at them before they go ? or ! i believe

mimung