Quake - An LGR Retrospective

preview_player
Показать описание
Wolfenstein 3D. Doom. And then there was Quake. Taking a look at the one of the most unique shooters from the '90s, by the one and only id Software!

● Consider supporting LGR on Patreon:

● Social links:

● Music used in order of appearance:
Strangebeats 1 by Gunnar Johnsén
Quake OST by Trent Reznor
Рекомендации по теме
Комментарии
Автор

The engine itself deserves it's own video.

Johnnisjohnnis
Автор

I remember reading the pc gamer review.. duke nuked 3d was reviewed in the previous magazine, I think. Anyway, in their review "The Bottom Line" they said that "Quake isn't destined to revolutionize action games" it always stuck with me and every time I think about it it makes me chuckle

frankb
Автор

I love how your reviews go beyond the "10/10 best game ever" layout. You discuss not only why you like (or dislike) the game, but the backstory to the development of the game as well. I always find those bits of info fascinating, since I didn't grow up experiencing much of the games you review.

AceGamer
Автор

I loved the sound of the wind in Quake. It was so atmospheric.

HowBigistheMap
Автор

Oh man so much nostalgia....used to watch my dad play this for hours on end when he got it on launch day - good times

nglennplant
Автор

We all played Quake in the office back in the day. Someone downloaded a cracked version of the CD and we copied it around the network. Good times. Because we never had the CD, we could play it plus other music as the soundtrack. I would play Peter Gabriel’s “Last Temptation Of Christ” soundtrack. I tell you, the juxtaposition of angelic choirs and gorgeous tribal rhythms over the gore actually made the experience more visceral and scary.

GEOFFAMORTON
Автор

I guess you can say Treznor... *nailed* the soundtrack

linkmacloud
Автор

Loved this game. My dad got it for me when i was a kid. Rip dad :( i like how the monsters would fight each other if they hit each other

edwardenashllig
Автор

Please note that the CD soundtrack doesn't come with the Steam release of the game. I had to use a source port (DarkPlaces) and download the music tracks from a Quake fansite.

ThatHomestar
Автор

"Are you guys Satan-Worshippers?"
"No."

eptio
Автор

Thank you for this trip down memory lane.
The first shooter I really got into was Quake, due to my father.
He passed on this day 7 years ago, so thank you for bringing a happy memory to mind.
You're seriously the best LGR ^^

Ikelae
Автор

"Shotgun, super shotgun, rocket launcher, all waving around in front of you like a deadly metalic phallus"
Best description of FPS ever!

tapetedepadaria
Автор

I love this game so much. It's a shame we didn't see more of this style of Quake, as much as I love the sequels.

Scarfulhu
Автор

"Voiced the protagonist"??? LoL wut? You mean he was the one who did all that grunting?

tarrker
Автор

Wow, what a great review. You know, for the 20 years since Quake 1 has been out, I could never place my finger on the specific reason I enjoyed it's whole ... gestalt? so much, but you talking about the weird dichotomies of tech and sorcery, and how the feeling of dread and uncomfortableness just seem to blend so well really put to words what I've felt for so long.

Thanks so much for another great video!

thedungeondelver
Автор

great review. i remember when i got my full copy of quake. buying games in the 90s was always a treat considering the extra tangible materials that came in the box and how lovingly crafted and presented it was. nostalgia overload.

iliveinvoid
Автор

i played quake for the first time this year, and it was AWESOME! i cant say the same thing about quake 2, but wow, the first one is really really impressive!

ludothorn
Автор

An excellent review by an articulate and informative guy. I love this game and still play it. I purchased it when it first came out. I’m 71 years old but this keeps me mentally on the ball!

tonygarrett
Автор

Quake is a true classic. It's also the game that convinced me that 3DFX/accelerators was the future of gaming and that an upgraded machine was needed. It was actually the first build I specced out, bought the parts for and built from scratch.

It's also a milestone for PC gamers of my era. "In the beginning there was 2D and without form. But Carmack said: Let there be insane death-matches on fully realized 3D arenas with great controls and an Industrial Metal soundtrack. Quake was created and PC gamers saw that it was good."

ddew
Автор

Just started playing Quake for the first time a couple hours ago. Before I didn't understand what you meant by an oppressive atmosphere - having finished the first two episodes, I feeel it. Playing those first two episodes I felt afraid to move ahead, but pushed on anyways, because if you keep moving, you have better chances at surviving. The OST definitely does well to bring you into it too.I couldn't imagine what it would feel like when THIS was state-of-the-art - it would probably be even more mind blowing.

And the level design! Somehow labyrinthine yet incredibly easy to find out how to get where you need to go to. Masterful stuff - wish level design like this was more common in games today. Would make them a lot more interesting to navigate through!

AssaulteedOne