Civ 7 Is Already Getting Backlash

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Civilization 7 is one of Firaxis' most anticipated releases in nearly a decade, and there is a LOT to comb through - including community reactions. I wanted to gather up all of the information about the new game and put it in one, convenient place so that you could get a better understanding of what's new, what's returning, and what some of the issues are that a few older players are voicing.
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Quick notes:

Settlement cap can be gone over, but happiness also needs to be taken into consideration with city management now

You won’t have every single culture to switch to like in Humankind, there will be a historical option, and some that fit with your gameplay style


It's a quick read, but I agree with a lot of Ed's points about stagnation and I can see how he got to where we are with ages. However, I'm hoping for more flexibility in how we are handed some of the new mechanics like crises and culture swapping. Let me know what you think!

Xtraordinaire
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They really shouldn’t have implemented the civ swapping mechanic. If anything, it could’ve just been a trait mechanic, where if your civ has certain prerequisites, you may adopt traits that lean towards another civ’s culture, without destroying your own identity in the process.

For example, Egypt having surplus of horses could lead to adapting to some Mongol-like policies or traits. But you’d still be Egypt and not Mongolia.

Plus this could perhaps play some factor in culture victory, where you could adopt some other civ’s culture in attempt to reel in tourists from them. They could make this a factor, and have it influence various other mechanics with respect to the other civs.

jasmeetbrar
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The big problem for me with Civ swapping is that it means TSL games are dead. I play most of my games on TSL (True Starting Location) maps and I really enjoy being able to spawn in a historical area and lead a Civ from there to win in my on alternate history. It doesn't make sense for me to spawn in Egypt as Egypt only to turn into the Mongolians and then the United States.

zeytelaloi
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Players: "We want a smarter AI"
Firaxis: "Let's look elsewhere"

Antonio-ltsp
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I want civ 7, not humankind 2. Dont make the civilization swap.

TheAsar
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I would rather have smart AI who don't cheat instead of having swapping between England and Mongolia.

致命帅哥
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Civ swapping is an absolute deal breaker for me. It so violates the very core of CIv that it is no longer a game i want to play.

jameymueller
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Huh. Turns out the real Civilization killer was Civilization.

VitZ
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A game about strong cultural identity just lost its identity. This feels like a cheap, lazy bastardization of some one else's work. One of the reasons beyond earth failed was a lack of identity. Having all of your choices in one part of the game painted over by a whole new culture is not going to be received well. The sad thing is the whole culture swapping thing would work well for any other game but civ.

SteveMorris-cr
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I'd rather stick with Civ5. I can play with the civ I want while having better leader animations. The whole point of Civ is to play my favorite civilization from stone age to today. Without that, no thanks, I don't play the game for it's systems, I play for the fantasy and immersion.

tymiller
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The backlash is deserved, they decided to implement the worst humankind type mechanics that turned many people away. I think the only way civ7 doesn’t flop is if they push the release date back enough so they can rework the game mechanics and get rid of the humankind mechanics

Skeety
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My feeling is far too many developers today were NEVER game players. They see everything as a spreadsheet. For anyone to think that your losing your chosen civ a third way thru the game is not an immersion destroyer is just proof you were never a player.. 😠

RobertSmith-bzug
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CIV 7 LOL - No Builders, No Barbs and they have killed multiplayer - Humankind Millenia hybrid with a horrendous gray on gray UI - no danger Im buying this shit

Morgotth
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"Build a Civilization to stand the test of time"
So that was a fucking lie

bond
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I have to say that ruling one nation from Stone Age to the modern Ages was what attracted me since CIV on the amiga 500. I am absolutely not interested in swapping nationalities. Also having different technological levels was also a thing that fascinated me. So this 2 new changes basically destroy 50% of my immersion

bartreisender
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I'd like to remind everyone in this occasion that Civ 5's mod Vox Populi is still an absolute banger

karnegionzzz
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What couldn't they just reuse the mechanic of civ 3 I think where youre leaders, through you advanced in ages changed clothes to match the newest times. I loved to see Moctezuma or Shaka Zulu with pants and t-shirts. (even if it would be better now, to have them with clothes that match their time but also their culture).

CrazyHorse
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Good: Updated graphics, navigable rivers, improved commanders, city sprawl
Bad: global happiness, settlement cap, crisis
Ugly: civilization swapping

vincent
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Cautiously optimistic, but it would be hilarious if Humankind actually did end up being the Civ killer in this very ironic fashion

Xtraordinaire
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I think civilizations should have primary and secondary traits, and instead of civ swapping you just pick a secondary trait to merge into your current civ without changing the culture or name of the civilization.

DC_Greed