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Strymon NightSky: How to Be Advanced

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Is the NightSky a reverb pedal or not? Here's 5 ways you can push the boundaries of what it does, including some sounds that are unrecognizable as reverb (like flanging). Settings below.
Click here to listen to my album (HARD FEELINGS): on all streaming platforms:
GATED REVERB
Speed: 100%
Target: filter
Depth: 100%
Shape: env
Length: 60%
Texture: dense
Size/Pitch: 40%
Quantize: smooth
Low Cut: 0%
Filter: low pass
High Cut: 20%
Interval: 1 o’clock
Shimmer: 100%, input
Glimmer: off
Drive: off
Reverb: 100%
Dry: 55%
Low-Pass Resonance: minimum
DUCKED REVERB
Speed: 80%
Target: filter
Depth: 40%
Shape: env
Length: 60%
Texture: sparse
Size/Pitch: 40%
Quantize: smooth
Low Cut: 0%
Filter: low pass
High Cut: 51%
Interval: 1 o’clock
Shimmer: 0%, input
Glimmer: off
Drive: off
Reverb: 100%
Dry: 30%
Low-Pass Resonance: minimum
FLANGER
Speed: 5%
Target: pitch
Depth: 100%
Shape: triangle
Length: 0%
Texture: sparse
Size/Pitch: 0%
Quantize: smooth
Low Cut: 0%
Filter: regen
High Cut: 0%
Interval: 12 o’clock
Shimmer: 100%, regen
Glimmer: off
Drive: off
Reverb: 100%
Dry: 70%
FLANGER (FAST)
Speed: 63%
Target: pitch
Depth: 37%
Shape: triangle
Length: 0%
Texture: sparse
Size/Pitch: 0%
Quantize: smooth
Low Cut: 0%
Filter: regen
High Cut: 0%
Interval: 12 o’clock
Shimmer: 100%, regen
Glimmer: off
Drive: off
Reverb: 100%
Dry: 70%
SLAPBACK ECHO
Speed: 0%
Target: verb
Depth: 0%
Shape: triangle
Length: 0%
Texture: sparse
Size/Pitch: 40%
Quantize: smooth
Low Cut: 0%
Filter: regen
High Cut: 0%
Interval: 12 o’clock
Shimmer: 0%, regen
Glimmer: off
Drive: off
Reverb: 100%
Dry: 45%
RESAMPLED GUITAR
Speed: 50%
Target: pitch
Depth: 30%
Shape: rand
Length: 0%
Texture: sparse
Size/Pitch: 0%
Quantize: scale (major pentatonic)
Low Cut: 0%
Filter: low pass
High Cut: 25%
Interval: +5th
Shimmer: 100%, input
Glimmer: off
Drive: off
Reverb: 100%
Dry: 0%
REVERB IN THE KEY OF GOD
Speed: 0%
Target: verb
Depth: 0%
Shape: triangle
Length: 62%
Texture: dense
Size/Pitch: 30%
Quantize: scale (major pentatonic)
Low Cut: 0%
Filter: low pass
High Cut: 30%
Interval: 1 o’clock
Shimmer: 0%, regen
Glimmer: off
Drive: off
Reverb: 100%
Dry: 60%
Special thanks to John Marty and Greg Sadetsky for helping with the animation.
Click here to listen to my album (HARD FEELINGS): on all streaming platforms:
GATED REVERB
Speed: 100%
Target: filter
Depth: 100%
Shape: env
Length: 60%
Texture: dense
Size/Pitch: 40%
Quantize: smooth
Low Cut: 0%
Filter: low pass
High Cut: 20%
Interval: 1 o’clock
Shimmer: 100%, input
Glimmer: off
Drive: off
Reverb: 100%
Dry: 55%
Low-Pass Resonance: minimum
DUCKED REVERB
Speed: 80%
Target: filter
Depth: 40%
Shape: env
Length: 60%
Texture: sparse
Size/Pitch: 40%
Quantize: smooth
Low Cut: 0%
Filter: low pass
High Cut: 51%
Interval: 1 o’clock
Shimmer: 0%, input
Glimmer: off
Drive: off
Reverb: 100%
Dry: 30%
Low-Pass Resonance: minimum
FLANGER
Speed: 5%
Target: pitch
Depth: 100%
Shape: triangle
Length: 0%
Texture: sparse
Size/Pitch: 0%
Quantize: smooth
Low Cut: 0%
Filter: regen
High Cut: 0%
Interval: 12 o’clock
Shimmer: 100%, regen
Glimmer: off
Drive: off
Reverb: 100%
Dry: 70%
FLANGER (FAST)
Speed: 63%
Target: pitch
Depth: 37%
Shape: triangle
Length: 0%
Texture: sparse
Size/Pitch: 0%
Quantize: smooth
Low Cut: 0%
Filter: regen
High Cut: 0%
Interval: 12 o’clock
Shimmer: 100%, regen
Glimmer: off
Drive: off
Reverb: 100%
Dry: 70%
SLAPBACK ECHO
Speed: 0%
Target: verb
Depth: 0%
Shape: triangle
Length: 0%
Texture: sparse
Size/Pitch: 40%
Quantize: smooth
Low Cut: 0%
Filter: regen
High Cut: 0%
Interval: 12 o’clock
Shimmer: 0%, regen
Glimmer: off
Drive: off
Reverb: 100%
Dry: 45%
RESAMPLED GUITAR
Speed: 50%
Target: pitch
Depth: 30%
Shape: rand
Length: 0%
Texture: sparse
Size/Pitch: 0%
Quantize: scale (major pentatonic)
Low Cut: 0%
Filter: low pass
High Cut: 25%
Interval: +5th
Shimmer: 100%, input
Glimmer: off
Drive: off
Reverb: 100%
Dry: 0%
REVERB IN THE KEY OF GOD
Speed: 0%
Target: verb
Depth: 0%
Shape: triangle
Length: 62%
Texture: dense
Size/Pitch: 30%
Quantize: scale (major pentatonic)
Low Cut: 0%
Filter: low pass
High Cut: 30%
Interval: 1 o’clock
Shimmer: 0%, regen
Glimmer: off
Drive: off
Reverb: 100%
Dry: 60%
Special thanks to John Marty and Greg Sadetsky for helping with the animation.
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