Five Nights at Freddy's - Custom Night - 20/20/20/20(4/20) Mode (No Commentary)

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20/20/20/20 Custom Night Mode Completed - End of FNAF 1 Playthrough/Walkthrough.

Raw, unedited gameplay file.

Sorry about how dark it is. That's just how dark the source file is. I wanted to upload the whole raw gameplay, without any edits at all for proof of legit completion.

Watch in 720p 60fps or else it might look choppy.

Also sorry for the fps counter, forgot it was on at the time.

Recorded 2 months after Night 6, when I finally decided to try it.

All previous footage was recorded in early April from April 4th to April 11th.

This was my 9th attempt.
Completed on July 15th.

Special thanks to Scott Cawthon for making such an amazing game series and for being such an awesome guy!
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alright. i've seen many people be confused about why Foxy didn't kill him, so allow me to provide an explanation, as someone who has looked into FNaF 1's code many times:

Foxy is stopped by overall camera usage. You can look at a different camera other than Pirate's Cove, and still stop Foxy whenever he moves. And whenever Foxy gets an MO (movement opportunity) in which he will move one phase closer to attacking, if the cameras are up whenever this happens, Foxy's MO will be halted, and the cycle repeats. As for when he escapes, he simply doesn't check for Foxy, since he will get stopped by most of these camera flips anyways. It is more in-depth than that, but that's essentially the core of how Foxy's A.I works in this game, as to clarify for everyone...

...and jesus christ, stop fighting in the comments please!-

MattWarkoski
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Maybe the power wouldn’tve gone down so fast *if that fan was running the whole time*

aidan
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Me: *puts in a lot of effort and reasearch to finally beat the seventh night with all the animatronics at 20*
Game: so anyways *you’re fired*

justaguyyyy
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6:15 That was one in a million. Bonnie gave you a second chance to close the door.

captainabazor
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the best moment: the sound when he opens the camera

gladfukker
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FNAF one just hit different than the rest

deathfromabov
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If anyone is curious as to why he checks the East Hall Corner, its to stall Freddy from moving. Its actually a genius move and the perfect strategy

theshermantanker
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Game starts at 0:32
Freddy is at the dining hall at 0:42
Freddy is at restrooms at 0:45
Freddy is at the kitchen at 0:48
Freddy is at the east hall at 0:51
And Freddy is at the easy hall corner at 0:53
So yes 23 seconds. Fair.

shadorobot
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I like the part when he opens the camera

kracktart
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Imagine how many nightguards were hired to pass this week successfully?

Gabowsk
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I can see why this game has such a cult following. The gameplay looks absolutely insane!

SteamGrace
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Night guard in the game: ➡️💻⬅️💻➡️💻⬅️💻➡️💻⬅️💻➡️💻⬅️💻
Night guard in the movie:😴🎧

Gentlehomme
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Here are some tips for people:

Freddy: his behavior is just like previous 4 nights, but is more aggressive than before. So you can ether watch on him from the showstage, or just wait until he laughs 5 times and cam spam him once he reaches the right hallway corner once the 5th laugh his heard.

Bonnie and Chica are the same, but like in night 6, their footsteps are completely hard to listen as they move fast. And due to their speed, you can just check on them though the blind spot, but you have like 2-3 seconds to shut it before they get in. So make sure you have good reflexes and timing when dealing them as they are both the most active animatronics of all the 4 of the group

Foxy behavior is the same, but hes a lot more faster, infact, he so active that right after you repel him, he gets in the second phase right. Foxy can be delayed with overall camera usage and considering that you need to cam stall Freddy, that’s somewhat of an advantage.

Foxy can also bang on the door which can drain a whole lot of power. So watch out for that.

If the power runs out, you just have to pray if 6am turns or Freddy plays his jingle longer, as it depends on how lucky you are.

That, or just cheat.

GojiBoiEarth
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Me: plays FNaF*
Foxy: IM GONNA KILL YOU ONE MILLION TIMES
Voltage: plays FNaF*
Foxy: Understandable, have a great day

alexelanim
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Introduction
So, you're brave enough to try 20/20/20/20 eh? Well if you keep dying, and/or you do not know how to beat it, then look no further. After accomplishing 20/20/20/20 myself, I will try to tell you everything I know on how to beat it.
Animatronics
The first thing you should know about is how the animatronics behave on 20/20/20/20. The first we shall go over are Bonnie and Chica.
1 Bonnie: will appear in your left doorway very frequently. It doesn't matter where he is on 20/20/20/20; he goes crazy! You have very little time to react, so be careful!
2 chica: Chica works the same way as Bonnie does, so there is not much to say; other than she appears in your right doorway, rather than the left. Chica is just as mobile as Bonnie on 20/20/20/20.
Bonnie and Chica's Behavior
Bonnie and Chica will move about the building very, very fast. They can literally be at your office in a few seconds. But don't worry: Bonnie and Chica will not idle at your door for as long as the other nights. In fact, they barley stay there for a few seconds.
3 Freddy: Throughout the night you will hear continuous footsteps and "laughs." Every laugh you here indicate that Freddy has moved. Do not bother wasting power trying to track him down, it's not worth it. Instead, you can either put the RIGHT door down every time you put the camera UP (BigBug's strategy) OR, you can keep the camera on the East Hall Corner and check it every time after you use a door light. I can't say which strategy saves more power, but I can say that the East Hall Corner strategy is much easier and has a less chance of error.
4 Foxy: Foxy is one of the biggest problems on 20/20/20/20. Luckily, he shouldn't start attacking until at least 2 AM. Check him very frequently. If you are using BigBug's strategy, have the camera on him at all times. If you are using the East Hall Corner strategy, check on Foxy when Chica is in the doorway.
Strategies |
As far as I know, there are only two working strategies for 20/20/20/20 (yes, it's that intense.) Now remember, do not stress yourself over this. This is extremely difficult and has taken other people several hours to several days to accomplish (including Markiplier:)
BigBug's Strategy: BigBug's strategy definitely works; however, can be difficult to keep up with. Right when you start the night, flip the camera to Pirate Cove and keep it on there for the rest of the night. Do NOT use any door lights until your power hits 96%. That is when the animatronics should be getting close to you, and therefore you have saved power. Check Pirate cove every 1-2 seconds until your power reaches 96%. Do NOT leave lights running, if you accidentally leave one on, you can quickly turn it off by pulling up the camera. Every time you put the camera up, you must put the right door down first (that is, after your power reaches 96%, ) this is to stop Freddy. Anyway, the pattern is as follows: Left Door Light > Right Door Light > Right Door > Camera > Release Right Door > Repeat.
East Hall Corner Strategy: Now, I'm not sure who came up with this strategy (my apologies if you're the person who is reading this right now) but the name pretty much sums it up. Once the night starts, immediately switch to the East Hall Corner. Every time you check your door light, put the camera up. Be as quick as possible with the camera viewer, it consumes power. Keep it up long enough to where you see and understand what is going on. This strategy's pattern is as follows: Left Door Light > Camera > Right Door Light > Camera > Repeat. Now you may be asking: What about Pirate Cove? Well, thankfully, pulling the camera up (even if it's not on Pirate Cove) will slow Foxy (and Freddy) down. The only time you should check Pirate Cove is when Chica is in your doorway and your right door is shut. After that, quickly flip back to the East Hall Corner. A quick tip: do not shut your door if you see Freddy in the camera. The reason why you have the camera on the East Hall Corner is to slow him down, and drive him back further into the building.
Tips
Once the power reaches 6%, stop what you are doing, and hope that Foxy won't kill you. Freddy will not enter the room unless you check the cameras or the door lights; same goes for Bonnie and Chica.
Do not move at all when the power goes out. Like the Phone Guy said, "Try playing dead." This will let Freddy know you do not want to get forcefully stuffed into an animatronic suit.
Stay alert and concentrated. I can't stress this enough. If you watched BigBug's stream and Markiplier's YouTube video, you should of noticed on how concentrated they were. Every single move, every single action has to be perfect, and well-timed.
You must act fast on 20/20/20/20. With the lights, doors, camera, everything. Otherwise, you will most likely die (Thanks to everyone who read my comment):

ghfg
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I’ve just completed 20/20/20/20 mode for the first time after watching this. Thanks so much.

mrthelwulf
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If y'all are wondering why Foxy didn't attack him, it's because you don't need to check Pirate Cove at all to stall him. You just need to keep an eye on Cam 2B, because Freddy is there. If you leave the camera, he'll proceed to attack you, so, If you need to check other cameras, make sure to close the right door whenever Freddy's there.

Gabowsk
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This is the only honor where there is both suspense and atmosphere. The subsequent parts began to look more like a screamer survival simulator

mylifesogood
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6:16 the reason he didn't attack it's because he only attacks after a few seconds when the door is damaged.

kirbytooie
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damn he locked freddy in place for nearly the whole night.

nedimayvaz