Marauders vs EVERY PROTOSS GROUND UNIT 【Daily StarCraft Brawl】

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Watch giant armies battle. Can you predict the outcomes?

Round 1 ▶ 50 Marauders vs 45 Zealots
Round 2 ▶ 50 Marauders vs 50 Stalkers
Round 3 ▶ 50 Marauders vs 70 Adepts
Round 4 ▶ 50 Marauders vs 25 Dark Templar
Round 5 ▶ 50 Marauders vs 10 High Templars
Round 6 ▶ 50 Marauders vs 18 Archons
Round 7 ▶ 50 Marauders vs 15 Immortals
Round 8 ▶ 50 Marauders vs 15 Colossi

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#Tya #SC2 #starcraft
This channel exists to document unit counters within StarCraft 2. Tya's Unit Tournament features epic battles between units in StarCraft 2, using music from the game's soundtrack. Units are chosen from Protoss, Terran and Zerg forces, or a coop commander such as Raynor, Nova, Artanis, or Kerrigan. Units will independently use their abilities, in a basic way. All units use Legacy of the Void stats, the same units you'd see in SC2 esports controlled by the likes of Serral, Maru, and ByuN. The resource beneath vespene is the unit's cost in the mod I run on the SC2 arcade, Direct Strike. Enjoy!
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Poor Adepts not being able to actually use their shades.

niisama
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The Marauder vs Zealot fight shows the importance of micro. The Zealots would have gotten roflstomped if the Marauders kited with their Concussive Shells. That being said, no amount of Marauder kiting can handle the manliness of Immortals :D

jimmyha
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sentries are counted as air units apparently I see

ShibalotonSeattle
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man i love Marauders, probably my favorite unit that was added in SC2

singlenator
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Archons spend 90% of the time stuttering around on the backline and still whoop ass.

lumburgapalooza
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I swear Marauders are the bane of the Protoss. This should be reflected in game-lore, they seethe at how many of their legions were lost to these primitive yet effective Marauders.

DrownedInExile
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Those numbers are absurd. 18 Archons? 45 Zealots?

balootbalooti
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Yea I've still got all five fingers! Three on this hand, two on the other one!

Toast_
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This wasn't EVERY protoss ground, and i'm not talking about disrupters, but about PROBES

albertotadeoalcantaralanda
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7/8.

Genuinely surprised by the Colossus match.

misko
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them loosing to zealots actually suprised me

jirikunc
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Now do Aegis Guards vs every Protoss unit

cesarbernardi
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Wait a minute. Archons float. Can they even qualify as a "ground" unit? 🤔

jeremy
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Watching Marauders vs Adepts is like watching paint dry

ZC.Andrew
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Everything is as expected! Marauder is no match against the overwhelming might of Protoss!

skyblustar
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6/8
Zealots vs marauders just blown my mind... How is it even possible... mayby my terran hit&run theme is just on "autocast", idk :D
Also colossus vs marauders ended poorly for me - lack of focusfire was fatal... Yet, I assume it was still closer than it might've ended

antohan
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50 Marauders vs 5 High Templar

Someone's a believer.

pauldraper
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6/8... zealots surprised me. Thought they could take the collosi as well but I was more borderline on that.

Jets
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Happy I got all them right. Btw rip disrupters and sentries.

dragonblue
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This one really shows that the AI is messed up for adepts. If it's going to try to use shade for escape, they need to cast on the first hit, or they need to shade directly into the fight. Where it's at right now is just a sarcastic use of that infinite micro.

Uglyminesword