UE4 - Niagara Flipbook

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In this video we'll cover setting up a flipbbok for Niagara in UE4.

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Awesome stuff, for anyone trying to do this with meshes, use a dynamic parameter on the material and flipbook and control it on the niagara system to move the frames

Michaentus
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Its hard to find straight to the point videos like this nowadays. Thank you!

tihomiriordanov
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finally a straight to the point tutorial. thank you!

Im_Ninooo
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Thanks for the info. I'm on a journey to use flipbooks combined with dynamic materials. This is the start of the journey :D

fish
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Interesting stuff. Nice to see a video without any dislikes at 195+ now.

roblesliemedia
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This way very useful. Thank you for doing this.

doomstarrobo
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well this answered my question, thanks!

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Will you have the opportunity to share Niagara Flipbook's texture making?

黃政華-vs
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Cool. Could you use the mask instead of translucent for more better performance? Since you have a black and white flipbook? Thank you

lz
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Do you know how to do it when the sprites in the texture are rectangular sizes and not squares?

CaigoWayabe
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Hey is there a way to recreate (or convert) a FX from Cascade to Niagara?

tekkablade