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Vertigo by PAHC (60 Hz Mobile) Extreme Demon REWIND

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This level is certainly a level that exists. The general concept is pretty cool. Each section of the level has a random number between the following: -14, -13, -12, +12, +13, +14. That means the hitboxes are shifted over by that amount of spaces (where 1 block is 10 spaces). This is random and usually different for each section. This means to learn the level, you have to learn each section in multiple different ways. The level's difficulty is pretty all over the place. The beginning is basically free, then it picks up at 40% with the triple spike chokepoint at which I died probably nearly 1000 times (I'm not exaggerating, the level was consistent enough to reach 40% almost half of the attempts and I died there a significant amount). Then immediately get thrown into a couple wave chokepoints at 46% and 54%. Then hope you make it through the spider section and small bit of robot. Then finally one more chokepoint at 66%. Then after you have to make sure you don't mess to the relatively difficult robot section at the end into the final cube section, which is sort of easy, but can be easily messed up when you're nervous. Plus this section doesn't give you a big number to figure out the offset. You either have to remember the shape a the beginning of the level and use the table to figure out the offset, or just hope you figured it out based on the music. The level concept is super interesting, but this balancing made it really hard to enjoy the level.
Progression: 3%, 14%, 18%, 27%, 28%x2, 30%, 36%, 39%x3, 41%x4, 46%x3, 54%x3, 55%x3, 57%x2, 58%, 62%, 74%, 82%x2, 83%, 100%
Rating: Extreme Demon
Personal Ranking: No. 5 Hardest
Attempts: 6,128
My top 10 hardest Geometry Dash Levels:
Progression: 3%, 14%, 18%, 27%, 28%x2, 30%, 36%, 39%x3, 41%x4, 46%x3, 54%x3, 55%x3, 57%x2, 58%, 62%, 74%, 82%x2, 83%, 100%
Rating: Extreme Demon
Personal Ranking: No. 5 Hardest
Attempts: 6,128
My top 10 hardest Geometry Dash Levels: