Unity Animator Controllers for NeoFPS Firearms - 05 - Blend Trees

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Unity Animator Controllers for NeoFPS Firearms - 05 - Blend Trees

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This video looks at how blend trees work, along with some example uses with NeoFPS firearms. Topics include:
01:38 - 1D Blend (Trigger Pull)
02:43 - Replacing Idle With A Blend Tree
04:11 - Setting Up The Blend Tree
05:44 - Charged Trigger Component
06:38 - 2D Blend (Movement Sway)
08:05 - Setting Up An Additive Layer
08:51 - 2D Blend Types
09:43 - Adding Motions
11:53 - Movement Sway MonoBehaviour
13:55 - Results

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