CS:GO - The Importance of Armour and when to rebuy

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You think you understand armour? OKAY THEN well if you're wearing armour and get repeatedly shot in the chest by an MP7 with an armour penetration rating of 62.5% then how much will be deducted by the time you've died? Huh? HUHH?!?! Not so smart now are you
0:00 - Is armour easy?
0:11 - Aim punch
0:39 - Basics of armour buying
1:30 - Fraction of damage and examples
4:17 - When should you buy a helmet?
5:45 - Rebuying armour
8:00 - Armour sucks
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That case unboxing millionaire reference had me breathing heavily out of my nose. Its the little things that make your vids so great, thx clickyboio

aznee
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7:38 Triggered something inside of me emotionally. I NEED MORE

K-----
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I think this "logic" is a scam. My silver instincts tell me to rebuy armor every round or not to buy it at all.

naochuxd
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I impulsively armor, even on save rounds accidentally. I'm the type of guy who wears 3 condoms at once.

CSGhostAnimation
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Valve will radically change the armor system now that you've made this video

magnificentone
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7:38 makes me want to start a career in becoming a CSGO millionaire.

MoonspotsLY
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7:38 This triggered my ape brain and make me want to open some case...

喫煙犬
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This has been needed for years thank you!

Awakendd
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You're forgetting the insane importance of armor in wallbangs, it makes such a different with helmet etc in different scenarios.

napjacob
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9mm Glock: 47%
9mm Tec-9: 90.6%
Sure

eugenemihailukov
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Whats crazy is how armor means jack shit when youre playing against people who either shoot at your legs, 1 tap you, awp you, or triple dink you.



Atleast until you get to ct and u dink them with m4 and they do that stupid duck animation and the next bullet misses then they spin and 1 tap you

FrostDzNz
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In my time playing CS:GO, I've never gotten to the point when I have completely depleted my body armor

WhatsThisOwO
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$350 is for a helmet but for a certain group of ct, its the privilege of being able to flip down the face shield

mysteriouslycreepyman
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I still like the Quake armour system. It absorbs 2/3 of all damage, and 1 HP absorbed means 1 AP lost. Very simple. And yet controlling the armour is one of the most central aspects of strong Quake gameplay.

Granted the fun part is not actually how armour works (it's pretty simple, at least in Quake 3), but how it influences the strategy and map control. I mean earlier Quake games had more complicated armour systems and it made only a small difference to how you play.

benjaminclehmann
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7:38 you made this song so symbolic and iconic, and you gave meaning to it, meanings related to gambling, money, profit, loss... this triggers an emotion.

Anomalyk
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SG 553: 100%
AWP: 97.50%

Ah yes, a 5.56 rifle round beating a .300 Magnum sniper rifle round in armor penetration, becus it's cs go.

Also, in light of a guy in the replies:
Glock: 47%
CZ-75: 77.65%
Tec-9: 90.6%
And all use 9mm rounds.
But meh, Valve threw their logic out the window the moment they got rid of their Tec-9’s fully automatic properties.

KusanaG
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7:38 ... you got me there. Omg you conditioned me to get into a good mood just with that song.

FlyingTurtleLP
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7:38 nice inter-series reference there, Philip

jefez
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Back in CS:Source times, there was a rumour, that the helmet only protects you from a single bullet. So if I got shot in the head but survived the round I always rebought.

axelfoley
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The case opening millionaire music got me at 7:37 ngl

VoiceDeeJay