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OpenTK part 08 - The Shader Program
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Organize the vertex and pixel shader code into a Shader Program Class.
How to create and update additional shader uniforms.
Time Codes:
0:00 - Introduction
0:43 - Shader Program Class Creation
4:02 - Compile Vertex and Pixel Shader Methods
8:15 - Create and Link Shader Program Method
10:09 - Getting Lists of Uniforms and Vertex Attributes from the Shader Code
17:28 - Setting Uniform Values
23:09 - Setting Additional Uniforms and Conclusion
How to create and update additional shader uniforms.
Time Codes:
0:00 - Introduction
0:43 - Shader Program Class Creation
4:02 - Compile Vertex and Pixel Shader Methods
8:15 - Create and Link Shader Program Method
10:09 - Getting Lists of Uniforms and Vertex Attributes from the Shader Code
17:28 - Setting Uniform Values
23:09 - Setting Additional Uniforms and Conclusion
OpenTK part 08 - The Shader Program
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