WebXR Rover

preview_player
Показать описание
This is the NASA Perseverance rover built to WebXR through Unity and WebGL. The experience uses MRTK for crossplatform interactions, Photon Pun 2 for networked interactions and is hosted with github pages. This project has been developed by the NASA GRC GVIS lab in support of the EPFD project.

This test was performed in the Boise State University Stein Luminary CAVE which is running a desktop instance of the WebXR Rover demo on the walls, while the Quest 2 and HoloLens 2 also interact with the same virtual rover through the web.

Supported Devices:
- HoloLens 1&2 (Native browser support)
- Quest 1&2 (Native browser support)
- PCVR (WebXR API Emulator Plugin)
- Desktop (Native browser support)
- iOS (Mozilla WebXR Viewer because Safari doesn't support WebXR)
- Android (Native browser support)

BSU Stein Luminary:

Live WebXR Rover Demo:

#hololens2
#azure
#spatialcomputing
#augmentedreality
#handtracking
#computervision
#cloudservices
#environmentalunderstanding
#MRTK
#multiplayer
#unity3d
#Photon
#Pun2
#rover
#nasa
#clipping
#shaders
#NASAGRC
#quest2
#hemm
#webxr
#webgl
#githubpages
#cave
#luminary
Рекомендации по теме
join shbcf.ru