TELEPRESENCE | Intro to Shader Graph

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Get started with working with shaders by learning to use Unity's Shader Graph, a visual interface for working with shaders. In this interactive walkthrough, you'll learn the basics of how shader processing works and how you can use it to create some procedural art. Completely code free! Requires Unity 2019.3.

Workshop taught by Jason Li.

About Telepresence:
TELEPRESENCE is an exploration into what it means for MFA Design & Technology’s large, diverse, and international student body to open up the potential of the nonphysical – to organize and share work collectively in an exclusively digital space. The three-day expo from 8/27/2020-8/29/2020 encompassed seven themes and included a digital showcase, workshops, and artist talks.
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