Rust Gamedev Meetup #13: February 2022

preview_player
Показать описание
The Rust Gamedev meetup happens on the second Saturday of every month. The meetup is an opportunity to chat with others from the Rust game development community and see what people are working on.

Timestamps:
0:00 - Stream start
8:40 - Introduction
11:52 - Hotham (Framework for VR Experiences)
30:35 - Baryon (Flexible Prototyping Engine)
46:44 - Rusty Engine (2D Game Engine)
1:07:18 - rend3 (3D Rendering Library)
1:21:21 - Dotrix (3D Game Engine)
1:32:00 - The Process (3D factory simulation game)
1:51:03 - Blackjack (Procedural modeling app)
1:59:00 - Graphite (Node-based graphics editor)
2:25:28 - Announcements

(Thanks to @Stephen Molyneaux for the timestamps)

Music: Vlad Gluschenko - Mountain Trail
Рекомендации по теме
Комментарии
Автор

I'm not even a rust dev, but this is one of the best podcasts/stream channels I've ever seen. A literal one stop shop for all things about rust game dev. As someone who's kind of figuring out where to go and start in game development with mountains of questions, this is amazing. Came here for the Hathom talk, stayed for most of the rest even though it's ten month old information

onerimeuse
Автор

Thanks again for the stream! I always look forward to it!
8:40 - Stream start/introduction
11:52 - Hotham (Framework for VR Experiences)
30:35 - Baryon (Flexible Prototyping Engine)
46:44 - Rusty Engine (2D Game Engine)
1:07:18 - rend3 (3D Rendering Library)
1:21:21 - Dotrix (3D Game Engine)
1:32:00 - The Process (3D factory simulation game)
1:51:03 - Blackjack (Procedural modelling app)
1:59:00 - Graphite (Node-based graphics editor)
2:25:28 - Announcements

shmolyneaux
Автор

22:59 - Hmmm why is the Croatian translation included? Kane proceeds to explain that Sponza is in Croatia and I think to myself what the hell is a Sponza. Quickly google it, it seems like it's a palace in Dubrovnik, i click on the images tab and notice the red, white, blue flags and then I remember that I saw the very same scene in another Rust game engine showcase (so this must be some game dev thing). Google some more and find "Sponza - A common scene used in rendering testbeds to investigate novel lighting techniques." had no idea about this and I'm from Croatia x)

Moarmmoforme
Автор

Hey Kane, you mention that the main reasons for not building Hotham as a Bevy plugin is that Bevy is not ready yet.
Does this mean that you'll eventually consider making it a Bevy plugin, or is it too late for that now?
I understand that you have every right to make your own project, and Hotham looks really cool. I wish you all the luck with it.
But from a selfish reason I'd love to just have to learn one game engine, instead of two.

WorstDeveloper