Everybody Has 1 HP! - Wings of Liberty: One-Shot Edition - pt 1

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Putting a request for Grant to not skip mission cutscenes when they first play, we need to see all the chaos that unfolds - like the Hyperion dying at the end here.

BloodfelX
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LOL at the Hyperion dying in the ending cutscene

Aelfraed
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The fact Grant plays Coop with his Sister off-hour is so fucking cool, coop-gaming with siblings is so much fun

simonhede
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Mod Maker here, this is my first mod.

The missions for this mod have a chaotic difficulty in part because I generally aimed for a sandbox approach if I could beat the mission, otherwise I had fun (made changes) until I got to LotV in which I had a lot of pain and fun with the SOA. I began with a crazy mod idea that was too complicated for first time touching the SC2 mod manager so I went with this idea from a Warcraft 2 custom maps where both sides had a group of units and could produce grunts for free really quick. The shield only mod reminded me of it a decade later and it seemed a reasonable idea for my first mod and I was able to explore more of the modding tools on the no build missions (Ultralisk Evolution mission is one of my favorites) and built up experience for when I got to HotS and LotV.

1st mission eases players into the 1 hp mod, 2nd mission introduces infinite minerals (which was missed) and that bases die super quick. I changed the medics to make them not pointless and to reward good micro (they are also helpful on no build missions). 3rd mission ramps up the tension, show cases the bunker and introduces alternate bonus objectives to speed up defense missions. And the tension is an interesting part of the mod.

WoL and HotS got playtested a lot, LotV not since I updated the SOA for the umpteenth time, there are certain things one can only get by watching someone else play it. So I will be making the alternate objectives send a mail as well.

Concerns by people who played the mod: that it would get stale for youtube since mass marines is an easy go to solution for most maps (not such a concern with HotS or LotV). True, but then you never know when GGG is going to forget static defense and lose his base to a Zergling. I have begun to create a list of fun twists to add the 1 hp universe but it would be for a future mod to see what interesting things can be done in it. If you have an idea feel free to mention it in GGGCCM.

Enjoy, Mystic Golem

PS GGG Play it how you want, speed run it, cheese it, do whatever you think is most interesting. I will enjoy watching it. Also, new version is out with Mail messages that point out new bonus objectives.

MysticGolem
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"Those people need our help, Tychus. There's no way we're leaving them to rot."

*walks up ramp*

"Oh, um..."

Wrenling
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uuhhh, what is going to happen with the Odin? The Laser Drill? The Artefact?

simonhede
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More please. This is going to be the fastest, the hardest, or both of the WoL mods.

BoxheadBB
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Cant we appreciate how the hyperion got killed by the hero spore crawler?

Uforianer
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The medic be like *"Ze healing is not as rewarding as ze hurting"*
Guess they can't lose medical license since they're war criminals xD

-Raylight
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I noticed there was a bonus objective on Zero Hour labeled "Destroy All Hatcheries [win]", I wonder if that would be easier or harder to pull off. Overall, this mod clearly has thought put into it, so I'd love to see more of it!

valdonchev
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LMAO the surprise sister ambush whilst recording is the deadliest XD

danielharkins
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27:55 I laughed hard and GRANT while he talked about Nydus worm. Good vid.

TheHarzlek
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I feel like this mod is going to be very heavily based on... strangely enough, Marine / Tank / Viking. The key things in this mod I think are going to be range, splash, and price. Siege tanks and vikings can hit things from far away, Tanks do good splash, Marines are cheap cannon fodder (as much as 1hp cannon fodder can be). Potentially hellions might be good too?

tyraelgoo
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Going into the episode, I wasn't very excited for this mod but was still aware that I would watch every video on it.

I've changed my mind. I'm *very* excited for it

bookshop
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It's nice Grant plays co-op with his sister GiantGirlGames

TortellionVSkniveS
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The Hyperion dying in the end cutscene 🤣🤣🤣

birdofthesky
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well, the one way to use bunkers is shrike turret+range+ghosts. basically you outrange most attacks so the bunker doesnt get touched. however i dont know if ghosts attack fast enough.. its up to attspeed in this mod and not anything else. also wind up animation matters

Archphoenix
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You thought storms were scary before. Just you wait til later

IdealIdeas
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[Grant clears a Zerg hatchery cluster just to airlift his base to a new location.]

"This man is Sun Tzu made manifest once more!"

zheng
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13:01 I'm having a fun time, please keep going. This is a delight, and yeah it becomes more puzzle-orientated.

LithmusEarth