Sevtech Ages 06 Horsepower and Hunting Shadow Beasts

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SevTech: Ages is a massive modpack packed with content and progression. This pack focuses on providing the player a long term progression experience with purpose. SevTech introduces a number of mechanics never before done such as: hiding ore until unlocked, dynamically hidden items and recipes based on progress, new mobs appear as you progress further and much more! The modpack uses the vanilla advancement system to guide the player along while still allowing an open, sandbox experience. As you progress through the hundreds of custom advancements you will unlock new "ages" which will show you new mods to work through.

SevTech aims to introduce many mods not frequently used while altering some more widely known mods. The pack also features a ton of custom mods for the best player experience.

You'll start your first world with nothing. No map or HWYLA and only a handful of items and recipes. As you progress, you will unlock those features, thousands of items and blocks, and much more. Your goal is to follow through the advancement system from the stone age all the way into space!

Every feature in SevTech: Ages can be done in Multiplayer, too! Every progression point is player based and not server based. This means you can play on a large server and not be left behind if you start after every one else. The pack also provides the mod "Together Forever" to let players form teams and sync progression. The World Type is suggested to be "quark_realistic".

Note: This pack will continue to add content after its initial release. The aim of these updates will be to provide a prestige system, more advancements, extra end-game content, and bug fixes. We will do everything in our power to make sure no update will corrupt worlds and a transition into a new update is as smooth as possible.

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The horses were synchronised there for a moment and it looked so good!

Draconicrose
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I just love the way that the leads dont get tangled
omg I havent seen a spider do that before! so creepy.

cannaJan
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Abyssalcraft monsters might give me a heart attack.

Saphrym
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If they havent disabled it, the ironwood and the stomping basin thing from rustic is a way to metal. Brewing the ironwood berries is really cool too.

rubikmonat
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if i had to make a guess - the horse press with a block of charcoal. if i made the pack i would make that a step in the process of making iron.

hachnslay
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"Getting into the iron age" hahaha... hahahaha

Toksyuryel
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It's not manual labor.. its mentat labor!

CmdEngineer
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Wait, anti-pigs should be hostile and anti-zombies should be friendly.

donwald