5 Ways to INSTANTLY IMPROVE in Star Wars Squadrons

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🔶 Star Wars Squadrons is a very difficult, highly competitive game. Today on EcksToo we'll look at five tips to instantly improve in Fleets Battles, Dog Fights and more, alongside some great Star Wars Squadrons gameplay!

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Streaming tonight — continuing the ranked grind!!

EcksToo
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Nobody:


Shen to anyone within 60 feet of him: “wanna know how I got this scar?”

battlefieldcustoms
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As someone who’s never played with HOTAS but wants to for this game- I’d really love to see your setup!

perpetuallyhighastro-guy
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"Maximum Fire Power"
-Every Imperial (ever) xD

sulmage
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For controller users:

There's an option that allows you to swap the drift button from hold to double click on the left stick..

This allows you to concentrate more on the direction you wanna drift instead of wondering if the command was registered.. Ive ran into a lot of walls for not holding down the stick long enough.

Stay safe out there pilots

KGODSMACKC
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They definitely need to give our pilots more things to do. Or at least show our characters a lot more. Like maybe a cutscene of them getting into their ship, or maybe a cockpit view of our character’s reaction to a victory

finaltouchstudio_
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I love this game. It is actually my favorite recent star wars game. It is really good. I definitely would recommend it.

jonah.mcminn
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I don't have a HOTAS but I'd be interested in your setup. So far so good with the game for me, tho distributing shields with a controller is tricky.

chenrayen
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Eck : I have about 10hrs of ingame time and i think thats concerning.
Me looking into steam : hmm I also have have 10 hrs of ingame time should i be concerned now? Nah its a great star wars game after a long time.

kertron
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Prepping shields before going into a fight is pretty much required in order to survive the Rebel side of the prologue mission on the highest difficulty, where you're boosting past the belly of the ISD. You won't make it halfway through without overcharged shields double-front.

submarinewahoo
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"No one, literally ever":

Gunny: "So about the Battle of Mimban!"

Also yes for the love of God and Gunny, make a HOTAS video with both your PC and console setup. Would also help a lot of ppl if you show them how to get to that menu/how to start.

DugNick
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Personally I keep all power to weapons in combat, I feel it’s more effective, but always adapting power usage depending on the situation

coolchulainn
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I'm still new at the game, but here are some settings I found very useful for the xbox controller:
1. Using the "toggle" setting for shields. You press X once to distribute shields to rear, twice for forward, and hold for balanced. You only have to hold for a quarter of a second so it's not obnoxiously long. I find this WAY easier to do, especially in the middle of a fight, than having to hold down X, move the stick forward or back, and then press X again.
2. Double-press for drift. I'm still getting used to drifting, but by default to drift you need to hold down the left thumbstick. I find it harder to control your direction when you have to press down simultaneously, and the input also doesn't seem very consistent. Double-clicking the thumbstick works better for me, but I suspect mapping to a button would be even better, I need to experiment.
3. When starting, set power redistribution to max instead of incremental, to get used to it. Once you're more comfortable, set it to incremental.

dindjarjarin
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Best tip, play the campaign. I played half way before I even started multi-player and I dominated my first ranking games, they started getting a little more difficult but thats good, it means I was being moved to ranking games with better players, but the campaign lets you get comfy with the controls, allows you to practice maneuvers in your various ships, and let's you learn some good setups for mods. Then once you get to multi-player you'll be pretty ready to start goin at other players. Also, learn to micro drift. Just hit your boost then hit your drift then hit your boost as you drift and you come right out of the drift into a second boost. Great for dodging enemy's on your tail while in a faster ship like interceptors or even fighters. Also good for getting in to tight areas and avoiding fire after a bombing run.

petersparker
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PLEASE do a walkthrough of your hotas. i've been changing mine, but even then it doesn't seem perfect

cjfrank
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Something useful I've found it using voice attack to manage certain keybinds if you don't have enough buttons or you just want to be more immersed. It really improves the game.

cynergycx
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I'm loving Squadrons thus far. Having fun learning and improving my skills in the various ships! The TIE Interceptor is my favorite of them all though.

stahlseuche
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My tip to Motive: give new players protected matchmaking. The majority of the first 10 games I saw consisted of 1 team all being sub rank 5 and the other team all at rank 9 or higher. It’s not exactly fun when every match consists of 1 team getting absolutely bodied, and is potentially going to turn new players off from the game.

buschacha
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People really should play the single player campaign it will teach players all the essential skills.

Buchertn
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As a tie bomber I like to make fast runs because you don't have the shields that the NR has. There is a shield system that also helps for a short period of invulnerability. That boost also increases your chances of surviving the run

bobfrank