Bioshock 2: Minerva's Den Walkthrough (Hard, No Damage, All Collectibles) 01 MINERVA'S DEN

preview_player
Показать описание
I complete the game on Hard difficulty with no avoidable damage taken, while picking up all audio logs, plasmids and tonics. I will also find all Adam Slugs, Vacuum Bots and Weapon Upgrades.

► You can buy Bioshock 2 here:

► Consider supporting the channel on Patreon:

► Visit my Discord server:

► Contact me on Steam:

►►► BASIC INFO ◄◄◄

Game: Bioshock 2: Minerva's Den (2010)
Developed by: 2K Marin
Published by: 2K Games
Difficulty: Hard (hardest)
Video Quality: 1440p/60 FPS
The game is played on highest graphic settings.

I'm going to...

◘ Pick up all collectibles (Audio Logs, Plasmids and Tonics)
◘ Find all Weapons and Weapon Upgrades
◘ Complete the game on Hard difficulty with no damage taken
◘ Destroy all Vacuum Bots
◘ Find all Adam Slugs

►►► RELATED WALKTHROUGHS ◄◄◄

► BIOSHOCK REMASTERED (Survivor Difficulty, No Damage, 100% Completion, All Achievements)

► SYSTEM SHOCK 2 (Impossible Difficulty, All Collectibles, No Damage from enemies)

► PREY 2017 (Nightmare Difficulty, All Collectibles)

►►► EPISODE 01: MINERVA'S DEN ◄◄◄

► AUDIO LOGS

03:46 Andrew Ryan - Your Link of the Chain
09:18 Reed Wahl - The Thinker's Potential
12:05 C.M.Porter - The Thinker
15:00 Reed Wahl - The Predictive Equation
19:49 C.M.Porter - Nothing But Ashes
25:26 Brigid Tenenbaum - Reversing Adam Sickness
36:55 Christopher Di Remo - New Bot Models
44:32 C.M.Porter - Somebody Else's War
52:59 Jack McClendon - Robotic Little Sisters
54:29 C.M.Porter - The Turing Test
55:46 C.M.Porter - Thinker, Meet Pearl
1:10:00 C.M.Porter - The Wager
1:11:51 Audrey Hesselgren - Prying Eyes
1:13:43 Brigid Tenenbaum - A Possible Solution
1:16:01 C.M.Porter - How To Get Ahead
1:17:27 C.M.Porter - Thinker Input 1
1:20:16 Nicholas Ingraham - Subversives in the Archives
1:25:35 Reed Wahl - Implicating Porter
1:35:39 Andrew Ryan - Attracting the Looters
1:36:27 Evelyn Klein - Vacuum Bot Problems

► WEAPONS & WEAPON UPGRADES

07:58 Ion Laser
16:16 Hack Tool
22:24 Spear Gun + Acceleration Upgrade
34:12 Rivet Gun
1:10:37 Ion Laser - Intensity Upgrade
1:15:02 Shotgun
1:38:35 Launcher

► PLASMIDS

10:59 Security Command
56:39 Electro Bolt
1:25:05 Gravity Well

► TONICS

11:47 Sports Boost
16:38 Hacker's Delight
20:38 Walking Inferno
24:47 Careful Hacker
33:50 Drill Dash
36:16 Eve Link
50:31 Handyman
1:13:01 Booze Hound
1:23:32 Natural Camouflage
1:36:43 Drill Lurker
1:45:17 Proud Parent (Little Sister gift)

► ADAM SLUGS

01:56
02:13
02:40
02:56
15:47
29:25
45:08
1:13:12
1:37:23

► VACUUM BOTS

13:13
36:55
52:33
1:13:01
1:36:43

►►► BIOSHOCK 2: MINERVA'S DEN ◄◄◄

True to other Bioshock titles, Minerva's Den is a first person shooter. All supplies have to be collected throughout the game, limiting the amount of ammo, health, and ADAM a player can have at one time. The player also has a limited carrying capacity, meaning that only a certain number of items can be carried at one time.

The player and NPCs have the ability to slightly change the environment around then. If a wall, ceiling, or floor is hit or shot, a hole will appear in that spot.

Many items and parts of the environment of the game are affected by physics. Smaller items can be kicked, thrown, and knocked over by the player and some of the NPCs. Water dynamics also affects the player's movements, being that when underwater, the player will have longer steps and a slower fall time.

In Minerva's Den, there are additions that differentiate it from both Bioshock and BioShock 2.

The new plasmid, "Gravity Well", was introduced. Gravity Well allows the player to throw a black hole anywhere within a certain range. Small items and NPCs then get pulled in until the black hole expels the matter. Gravity Well does not affect the player or larger objects in the area.

Minerva's Den also introduces the player to a new weapon as well, the Ion Laser. The Ion Laser shoots a continuous beam of the selected ammunition, either laser cell, thermal cell, or burst cell. The mechanics of the Ion Laser are reminiscent of the Chemical Thrower from BioShock, but with a longer range.

Electromagnetic locks were added to certain doors to act as a barrier for the player. The locks are impossible to open until the player obtains "Gravity Well", which they can use to remove the lock's power source.

Рекомендации по теме
Комментарии
Автор

I wish they did more with the water sections in this game. We finally are justifiably able to wander out in the mysterious depths and trenches of the deep sea, but it’s basically just scenery for a few minutes at best.

StarMarshal
Автор

Master Protector tonic I bought at 13:03 is available at Gatherer's Garden only if you obtain all stars in Protector Trials. Completing the Trials doesn't take much time and the tonic is very useful, so it's well worth the effort.

patologTV
Автор

“If Turing could see me now...” chills!

princessaria
Автор

Oh, man, I was so glad to see you did Minerva's Den, too! I just got done beating Bioshock 2, often with the help of the example that you set in these videos. You're a friggin' pro, mang. 🙂

capnheehee
Автор

The Lancer Big Daddy looks more like a medieval Knight than a diver.

mikekomarinski
Автор

Minerva's Den is a fun dlc for two things; LASER WEAPON AND A BLACK HOLE PLASMID

alexwu
Автор

53:01 my favourite audio tape in the entire bioshock franchise

Maligale.
Автор

Good job patologtv and I’m excited that you’ve come this far which I’ve expected though.

Kamreezyy
Автор

New video to warm my heart, thank you

ghunter
Автор

Best no commentary channel I ever see.

АнтонМан-чк
Автор

Great! Another excellent video. Can't wait to see the next part! Awesome work Patolog

Klox
Автор

7:58 O yes, a new weapon, The Ion Laser.😎

mikekomarinski
Автор

Nice we wait for bioshock 3 now. You are the best

alfaalfa
Автор

God damn Patalog. The game may be on hard mode but you are harder. Hands down the best no commentary channel i have ever come across.

DrymouthCWW
Автор

Minerva's Den is Rapture's version of what people believed what future life would look like back in the 50's & 60's.

mikekomarinski
Автор

Reed Wahls tries to predict Sigma's movement, but Sigma predict Wahls movement first

ladylunaginaofgames
Автор

My friend, I consider you, Zevik, and Mikeyrog the holy trinity of gaming on YT. Love watching you three for the finest walkthroughs!

Will there be a walkthrough for Bioshock Infinite!?

MK
Автор

i like how you handle this run, it’s very smooth

bananadaily
Автор

Man I love all your Bioshock walkthroughs. Thank you so much keep up the great work

Tjm
Автор

Bloody hell, this gameplay is smooth. How long did it take for you to learn/find everything for the video?

TheLordofLemons