Things I Would Change in Minecraft

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Things I Would Change in Minecraft. Minecraft has changed a lot from its inception, but some things have been left behind in my opinion. In this video i share my opinions on the things I'd love to see changed in an overall "quality of life" update.

Disclaimer: This is not a complaint video at all, I love minecraft and appreciate what every update brings - However as a veteran player who minecrafts everyday, I want to share some ideas I'd love to see in the game. Some of them may surprise you.

Personal thanks to Scar, Tango and other Hermits for their input on this video

Inventory edit: RowanArtifex

#Minecraft
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Those of you suggesting water for building under: it is a method that I did not include in the video, it's not ideal because you can't remain stationary, you drown but most importantly it breaks all grass, torches and redstone beneath you, which there usually is one. Very good point there are other methods - however none of them are a perfect fix, even bonemealing warped roots, they are under the block.

Grian
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I think like Scar said, horses should be able to carry two players on them. Being able to ride horses with your friends would be very fun!

PetLover
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Something I would like to see would be color variants of leaves. They are all shades of green. Give us cherry blossom trees, or autumn colored leaves with reds and yellow. And stay that shade when you move them to different biomes.

MadLadTrav
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as a modder I can confirm making glass break quicker would literally be changing a single number in the code

valoeghese
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I think the reason the glass is harder to break is to prevent people from accidentally breaking it all the time and losing their glass forever

ChristopherSmith-Art
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I think large swarms of bats could actually add to the atmosphere. maybe have them in dripstone caves, and they can fly around in large numbers together.

unchartedchartz
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I think they deliberately made glass so slow to break because it helps to prevent accidental breakages, especially early game that can be painful when you permanently lose a glass block

MrMickeyyy
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I like the idea of phantoms in the end city, it makes sense since membranes are used to make elytra and slow fall potions

franciscoimperial
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I know I’m late and this wont get recognized, but it would be cool if the bats were on the ceiling ~90% of the time, spawned in groups, and left the ceiling when the player hit a mob ore placed a torch. This would make the bats actually add to the caves. Also more bats.

demonicsuagercane
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I think it would be cool if beacons would have certain special-abilities, depending on what is the base made out of.
For example:
- A full emerald beacon could give villagers a permanent discount.
- A full gold beacon could make piglings peaceful, even when not wearing gold armor
- A full iron beacon could make iron golems stronger and more durable
- A full diamond beacon would give permanent usage-speed of all diamond/netherite tools (additional to haste 2 maybe)
- A full netherite beacon would give all of the above as well as the 'Weird flex, but ok'-advancement.

Maybe even add more beacon-bases
- A full lapis-beacon makes enchantments a little bit more powerful
- A full redstone-beacon makes every player in its radius grow a mustache

Marzek_
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You know you've been playing Minecraft for a while when horses still feel like a brand new addition.

billcipher
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With the trading halls point, I actually circumvent this by doing exactly that. I defend my villagers against mobs at night, I rebuilt their houses so they don't have to leave their house to access their jobs. And when I need more villagers I just build another house, place a bed down and let them do the rest, my farmers provide enough food for everyone. I find it's more engaging than just making a bunker and stuffing the villagers in en-masse, it feels like they actually depend on me for their survival.

HeadHunter
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My suggestion for the bats:

If you want to go for the "they should drop an item" side of things, they could drop bat wings. Then you can craft four of those into a phantom membrane in the same way you can craft four rabbit hides into a piece of leather, and use those bat wings to repair your elytra. Bonus points, a bat wing in a brewing stand could make a potion of feather falling (since phantom membranes make slow falling).

If you want to go full interaction mode like Grian suggested, you can use it with the sculk that was just added! Sculk sensors take and give off sounds, so what if making a sound near one (that wasn't in range of a shrieker) sent a signal to any bats in range, and the bat would chirp back and come investigate you? Then if you feed it something—maybe a melon slice for fruit bats, since melons go virtually unused, or glowberries since those are local fruit—they can sit on your shoulder, and squeak at you if something nearby makes a noise.

For non-player interactions, bats could hunt down silverfish and endermites in the same way wolves hunt sheep and axolotls hunt down fish, since a lot of bats eat insects. This could be a reason to bring them into Strongholds, even; imagine taming a dozen bats or so, and unleashing the swarm upon the silverfish spawner!

Another interaction, maybe they land and stop moving in high light levels, or move very slowly, like how the Striders slow and shiver when out of lava. They're nocturnal, they should act like it!

Those are just a few fun things I thought of off the top of my head.

gingerdusk
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"There is a lot to be learned from the mods that people keep picking up time and time again."

Exactly. A large portion of the most downloaded mods on Curseforge just make inventory management and ease of access better.

For example JEI (170m downloads), Mouse & Inventory Tweaks (200m+ downloads combined), Iron Chests & Storage Drawers - item management mods (200m+ downloads combined), & AppleSkin - displays hunger and saturation value of all food items and your current saturation level on your HUD (100m+ downloads).

These and many more mods like them just make the vanilla gameplay less frustrating and pointlessly time consuming.

EDIT: Bats are extremely useful for locating caves while mining. Especially if you enable subtitles.

Sbeev
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Grian: “lastly we’ll be talking about pvp”
Scar: *my time has come*

kaboomer
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i feel like the "connected glass" thing could be fixed with one of those villager tables, the masonry table? get a block that you can use to mass-dye glass, make new types like ''paneled glass" which has little squares, or chiseled glass, or whatever ye need! vanilla glass could be "bordered glass", and the connected glass could be the new baseline.

hera
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Backpacks are really a perfect solution, you can see as much in most modded packs. All it really is is a right-clickable shulker box and the difference between having a seamless opening of the backpack for a new inventory, compared to having to place, check, and rebreak a shulker box is so extremely noticable.

bloodwolf
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When he said “as a more hardcore player” it really made me realise that this guy really went from “only knows about creative mode and building, and is clueless about survival, ” all the way to “top performing MCC champion” within the span of a few years

Emerald-Fluffie
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I think it would help if they made swarms of bats instead of just one bat in a random underground cave, maybe let them hang from the ceiling more often and make them less scared of the player.

svenb.
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About the inventory. All the things mentioned (more slots, bigger stacks, organize and quick stack buttons) are things that terraria has already. But what also minecraft could benefit from is accesry slots. Slots that you can use to put items in that give you some benefit. They can also be unlocked as you progress. In your accesory slots you could put:
-an elytra so that it doesnt share its slot with the chestplate
-a backpack that gives you additional inv slots (similarly to don't starve game)
-a compas which wuld create a GUI that points you north/spawn/base
-a spyglass to finally make it worth using (you could activate it with a button similar how to optifine works)
-a map so you can have a minimap on screen
-a totem of undying
-a clock
-all sorts of craftable or obtainable technical/magical accesories that could show you things like redstone power signals, light levels, slime chunks, coordinates and so much more things that we have to check through external sites or mods or the F3 screen

randomslavicguy
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