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Gamification and Game-Based Learning - Blackboard Innovative Teaching Series BITS
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Q&A and other details from this webinar:
Presented by one of our Blackboard Exemplary Course Program winners, and a Blackboard MVP, Dr. Szymon Machajewski. Szymon is a gamification sherpa, a codewright, and a digital world educator. In 2016, he earned the Most Inclusive Classroom award.
This presentation will focus on specific examples of gamification in various environments including online learning.
Slides and notes:
Table of Contents:
02:24 - Entertainment Soft Association Report
04:14 - Why do we play?
06:29 - Opposite of play: depression
08:06 - Gamification defined
10:10 - 6 gameful approaches
15:45 - Gamification course tools
25:20 - Carol Dweck - growth mindset
28:30 - Adaptive release: level up
37:51 - Gradecraft
39:22 - Storification - Hero's Journey
43:36 - Lynda Courses on Gamification
45:49 - Student Comments