Episode 6: Gamification vs. Game-Based Learning

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In this episode of our LoFi video series on how financial institutions can upskill remote employees, we cover the differences between gamification and game-based learning.

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About LemonadeLXP
LemonadeLXP is an award-winning learning experience and digital adoption platform for financial institutions. The learning experience transforms corporate training into addictive game-based microlearning. Unlike gamification platforms that slap game tactics onto existing training content, LemonadeLXP morphs the entire learning experience into games, so employees learn through play.The digital adoption platform, Digital Academy, supports branch, contact center, office staff, and customers as they migrate to digital channels. Digital Academy allows financial institutions to quickly author a branded, searchable, WCAG AA-compliant online hub with technology walkthroughs, app simulations, loan application guides, and videos — no developers needed.

About the Speaker
John Findlay, CEO and Founder, LemonadeLXP
John's passionate about improving the learning experience. Scarred by long school days, 3-hour college lectures, and static workplace training, John's determined to make corporate training more engaging and effective.

Other videos in this series:
Episode 1: Remote Working Trends
Episode 2: The Challenges of Training Remote Staff
Episode 3: Key Attributes of Effective Remote Training
Episode 4: Remote Training Options
Episode 5: Why Game-Based Learning Works
Episode 6: Gamification vs. Game-Based Learning

Check out our other video series:
The 4 Way FIs can use Product Walkthroughs to Drive Digital Adoption
LemonadeLXP X CU Broadcast

#LemonadeLXP #gamebasedlearning #gbl #gamification #elearning #corporatetraining #remotetraining
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