PBR RENDERING - Setting up SUBSTANCE PAINTER UDIM Materials in OCTANE for BLENDER [Part 02]

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On Part 02 of using Substance Painter materials in Octane for Blender I'll show you how to set up UDIM textures using the Tile Texture Node. This workflow is mainly used on VFX and Film, and it is a great way to get really high quality textures for your assets. I hope you find it useful!

You can find Part 01 here:

So once you check this out and learn how to do it, but would like to give it a speed boost, I'd recommend you check it out!

⯈ TIMESTAMPS
00:00 Intro
00:26 Substance Painter project setup
00:59 Explaining UDIMs
01:31 Exporting textures as UDIMs from Painter
02:31 Importing UDIM textures in Blender
03:36 Understanding the Tile Texture Node
05:30 Outro

#Blender #Octane #UDIM #SubstancePainter #PBR #Otoy
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You saved my ass man, this is treasure. I have been struggling with udims in blender octane for a while and could not find anything in documentations for otoy

aa.abdulaziz
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does this work for height maps as well?

ikidtech