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PBR RENDERING - Setting up SUBSTANCE PAINTER UDIM Materials in OCTANE for BLENDER [Part 02]
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On Part 02 of using Substance Painter materials in Octane for Blender I'll show you how to set up UDIM textures using the Tile Texture Node. This workflow is mainly used on VFX and Film, and it is a great way to get really high quality textures for your assets. I hope you find it useful!
You can find Part 01 here:
So once you check this out and learn how to do it, but would like to give it a speed boost, I'd recommend you check it out!
⯈ TIMESTAMPS
00:00 Intro
00:26 Substance Painter project setup
00:59 Explaining UDIMs
01:31 Exporting textures as UDIMs from Painter
02:31 Importing UDIM textures in Blender
03:36 Understanding the Tile Texture Node
05:30 Outro
#Blender #Octane #UDIM #SubstancePainter #PBR #Otoy
=====================================================================
Don't forget to follow to get a hold of the updates and projects I'm working on, and if you feel generous support so I can continue developing and improving my CGI tools and create content
You can find Part 01 here:
So once you check this out and learn how to do it, but would like to give it a speed boost, I'd recommend you check it out!
⯈ TIMESTAMPS
00:00 Intro
00:26 Substance Painter project setup
00:59 Explaining UDIMs
01:31 Exporting textures as UDIMs from Painter
02:31 Importing UDIM textures in Blender
03:36 Understanding the Tile Texture Node
05:30 Outro
#Blender #Octane #UDIM #SubstancePainter #PBR #Otoy
=====================================================================
Don't forget to follow to get a hold of the updates and projects I'm working on, and if you feel generous support so I can continue developing and improving my CGI tools and create content
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