Using User Data in Cinema 4D and Redshift

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watch the full video here, plus lots more advanced, in-depth content:

In this video, we go over the power of user data in Cinema 4D and Redshift, and how we can use it to streamline our workflow and add more detail to our scenes.

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For the linear ramp shading @12:15. You can actually use a plain effector with a formula field. Write "U", "V", or "W" depending on the direction you clone your object. That operation reads out default UV mapping in your cloner. You can also write "id" to read out clone indexes and divide it with "count" to get a nice ramp based on clone ids.

nickli
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I'd love to see you go more in-depth with setting up interior scenes especially with populating a scene with decor, adding details to walls/floors, and natural lighting! Another banger tutorial Ross!

paullee