Age of Mythology: Retold - Hotkey Fundamentals

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A beginner's guide to hotkeys!
The advanced hotkey user might also find some useful tips and tricks here to level up their game.

00:00 Intro
00:53 Grid Style Hotkeys
02:11 Find Buildings
03:21 Train 1 or 5 Units
03:59 Auto Queue
05:53 Idle Banners
06:58 Patrol
07:50 Heroes
09:44 Shift/Control Click Unit Panel
10:20 Control Groups
12:19 Combined Production and Tab Cycling
14:31 Resource Panel
15:27 Control-Click Villagers
16:26 Protecting Villagers
17:21 Collect Livestock
17:52 Shift-Click Villagers
18:55 Pre-Queue Technologies
19:52 Attack Move
21:13 One-Click Garrison and Easy Military Drag Select
22:59 Show Hitpoints
23:30 Site Based Commands
24:25 World Tooltips
25:10 Lock Mouse to Window and Move Camera with Mouse
26:10 The End?
26:22 Bonus Content

#ageofmythology #aom #retold #ageofmythologyretold
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I've commented on like 6 youtube videos ever. This deserves a double thumbs up. Great video.

jamesblanton
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What a great tutorial, many many thanks!

Centaury-Gs
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Quality content. Thanks Danielle.

PS: You no longer have to shift click the resource after constructing the economic building except to attack wild animals.

Adribird
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fophuxake, there is a HUGE UI ability that makes the game 10 times easier (for me at least), but I have never seen or heard of anyone using it, or even knowing about it. I'll give one example: Make a ctrl group; like Ctrl-1 for all your military units. Now, select any building that builds anything (although I would suggest only military units for this example). Right click on any unit in a ctrl group (I find heroes the easiest to use). From now on, whenever that building makes a unit, it will automatically travel to that ctrl group, and also add itself to that group. It saves so much time and busy work, at least for me a learning player, I can't express how much I love it.

kcw
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I thought for sure you were just gonna tease us at the end while rotating your building in front of us like that 😂
That bonus was exactly what I've been looking for! Thank you for the entire video!

AngelJimenez-ywmp
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Finally! An explanation for the weird pseud-bug for the mouse camera locking... Damn, thanks!

AndreaJapaneseImmersionJ-scuv
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is there a way to keybind the shift-click functionality for selecting individual units within the current selection group? This is currently the bane of my existence. Great video!

wesleysmith
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fantastic video!
thank you very much!
I'd like to suggest a video regarding what gods are good for new players and/or reviews of gods and such, that'd be really useful

RhoVabien
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Super helpful, well explained and to the point video. Thank you!

Evilkwiet
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i spent my first two hours unbinding all hotkeys, so that I could use WASD movement. I then filled in hotkeys for things that I commonly use.

ankyloinc.
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Just picked up AoM and am learning a lot from your videos. Thanks!

Sau-NganCheung
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I've been looking for 11:50 and I KNOW I did it accidentally a few times, but couldn't find how to actually do it after googling. THANK YOU!!!

betterfly
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I’m new to these style of games. Thank you for the way you explain and take your time. Best videos I’ve found so far.

brandonbruce
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Very thorough walkthrough. I would love to have your opinion on an idea. I was thinking that I would love to see aom implement a feature similar to that of sc2 regarding building menu. What I mean is that there should be a hotkey to enter the building construction menu that works like a toggle. The reason for this is that it would free up alot of hotkeys for command hotkeys. Right now alot of commands are bound to alt+hotkeys. For example garrison into building is alt+x. Imagine if x was free, you might be able to just press x instead. I understand that I can customize these, but I really like being able to use the grid system as it is. I think it's a very intuitive way to play rts. I used to play with legacy keys in sc2 and every other rts. The problem is that the keys are not transferable this way. Not between games, and not even between civs. So i relearned the game with grid keys and find they are simply superior. So i think a building menu would fix the issue of too many buildings and commands to fit into one grid.
I don't think building is so taxing and usually is not so urgent as to make such a toggle a big inconvenience. But having to press alt and something else usually feels very unnatural to me and it's very often in a micro management situation which is very time constricted. Building usually happens in less stressful situations, and toggling is still easier than having to combine keys in my opinion. They already have sort of a toggle system for Norse troops. They have their stances and formations behind a toggle. So they already have conceded that this is a solution for some situations. I just think putting all buildings behind a toggle is a much more elegant approach. It would allow Norse troops to have the same command, stance and formation layout as other civs. Also it would free up keys for garrison, attack move, no attack, stop for all civs including villagers. Of course this system could be an alternative setting in the hotkeys settings side by side with current system and legacy. Long comment sorry 😅

matt-zj
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Fantastic clear and straightforward explanations, and some especially helpful tips you saved to the very end! Thanks for these great tutorials.

So far I've liked rebinding my production bldgs from 5, 6, 7, ... to different buttons around my asdfg keys. But I like this tab cycling from one selection a lot better. I'm excited to try raiding while macroing again 3:)

ZaItan
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Thanks for the great explanations. Units automatically joining a control group is an awesome tip I'd never have guessed.
Is there any reason you say to shift queue the gold mine after building the camp or was it just an example?
The villagers go to the nearest resource automatically as far as I've seen - though I guess if next to a woodline they might pick the wrong one.

GrahamHelliwell
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Any suggestions for lefties? QWERTY doesn't work for us :)

salamanje
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holy shit theres a lot more to mastering this game than I thought! Thanks for the video. Im not sure I'll remember everything so I think I'll start with learning building keys and control groups :D

Pyrnus
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I am trying to learn the game and these Fundamentals videos have been very helpful so far. I am new to competitive RTS gameplay so I really appreciate that you cover even the most basic stuff and don't assume that the viewer already knows the obvious/easy stuff. Thank you so much! I can't wait for more content!

jaredl
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May i ask why i cant se the option ''Send livestock to this location'' on my own Tc? Can you tell me how to activated cause this is super handy !

frstlegend