World Map: Land Topography - Worldbuilder’s Log 24

preview_player
Показать описание
Creating our atlas-style world map.

—————

LINKS:

🚧 SERIES WEBSITE:

—————

MUSIC:

Udo Grunewald

—————

TIMESTAMPS:

00:00 Intro
00:19 Website Updates
00:29 No Fjords?
00:41 Picard Coastline Clarification
01:14 Weird WorldSmith Bug
02:35 Prepping Illustrator
06:09 Making A Colour Ramp
10:12 Global Max Elevation
12:23 Computing Active Andean Range Topography
17:16 Computing Inactive Laramide Topography
23:38 Computing LIP Topography
26:00 Computing Inactive Ural Range
27:04 Isostatic Rebound
28:44 Drawing Topography Tips
30:49 "Cliff" Tips
33:12 Pathfinder - Subtracting Shapes
34:19 Pathfinder - Uniting Shapes
35:04 Mountain Valley Tips
38:36 Fold & Thrust Belts
40:59 Timelapse
43:30 Thanks Patrons

—————

Thanks for watching everyone. It means a lot. ❤️
Рекомендации по теме
Комментарии
Автор

"That's too much detail, even for me." -Artifexian, creator of a 12 hour tectonic simulation tutorial (And a lot of that footage is time lapse.)
The staggering weight of those words.

KianaWolf
Автор

Polar regions are signifigantly drier than cold regions, and typically don't have freeze-thaw cycles or glaciers, which I would *suspect* is the reason behind the huge difference in erosion rates.

jessehunter
Автор

Wow that range on the western continent is insane. Like seriously a work of art. I love the crinkly edges.

Fummy
Автор

22:00 From my limited understanding, the reason for a a big difference in erosion by climate could be due to temp/moisture ranges vary greatly. Water going through its states/phases are a major factor in rock erosion.

francisdoherty
Автор

He has blessed us again, fellow Artifexifans 🙏

rickythreeewiththreees
Автор

The wrinkly topography is a really nice way of explaining not only the geographical shape of valleys and water bodies, but also the windiness that the landscape forces rivers to take down into water bodies and coasts.

Another job well done, as always!

randomsandwichian
Автор

I recently decided to attempt to seriously work on writing a book. I wasn't too sure where to start, so I began with a map. Not going as in depth as this, because it isn't necessary for my purposes (I'm keeping the planet with Earth's size and properties, as well as the same sun for simplicity, and I really don't need the entire tectonic history of the planet), but I finished the typography yesterday! I'm about to start working on the climate zones, then move on to the world history, then story. I'm totally using some of the pre-Artifexia videos from this channel to help me out with the map, and I'm having so much fun. It's pretty neat (to me at least) that this video came out the day after I finished my topography.

tadhgbarker
Автор

This is actually the first video I got somewhat invested in cause when the series began I was depressed af and got discouraged by the profundity of it. So I'm impressed Edgar

Pingijno
Автор

Past Edgar has been court-martialed and is currently awaiting punishment.

desmosus
Автор

On one hand I would want to go as deep into my worldbuilding
But at the same time the learning curve is kinda insane

sono_chi_no_sodium_chlorid
Автор

I’m surprised at how flat so much of the planet is at the end. I mean if you look anywhere on Earth you don’t see vast flat plains less than 100 meters above sea level really anywhere. Certainly not on the scales you showed here. Generally they slope up gradually and plateau at around 200 to 500 meters up. The exception are coastal plains, which don’t really seem to be the case here. I’d suggest taking a look at some places around the world like the Great Plains, the Indo-Gangetic Plains, the Pannonian Basin, the European Plain, etc. They’re all relatively flat but still have definite slopes up and down to them

VulcanTrekkie
Автор

That old Ural type mountain range can be uplifted due to nearby Andean orogeny in to much higher elevation - up to 1600 m for sure. Look at Bohemian massif, which is 300 milion years old. It was uplifted due to nearby Alpine orogeny. Highest parts of these mountains are 1000+ meters high.

bedlaskybedla
Автор

I once watched an awesome series about drawing atlas-style maps by someone who shall remain nameless. This ~unknown guy~ made a really good point about how equirectangular projection on a global scale can cause significant distortion when you get nearer to the poles. Really urge viewers to watch at least the first few eps in that series in conjunction with this video!

deiniolbjones
Автор

I'm glad that your topographic drawing has vastly improved since your last cartography series. Maybe you chould add some slight depression/valleys and slightly higher mountains inside the plateaus, on earth they are not as flat. Also maybe consider making a depression in the tiny australia-analogue continent where the inner sea used to be.

sachacendra
Автор

I'm really loving this series and I think the map so far is amazing. It makes me really want to see other people's maps who are following along with this series.

vincentandre
Автор

you should name the large inland sea that's in Ezri "Dax"

floofnoodle
Автор

Need to get Slartibartfast in to handle the fjords!

LoganKearsley
Автор

I had an Idea for when you get into the more culture/society part of artifexia, make them use mathematics with an slightly different set theory. Just look at ZFC and add/remove/swap an axiom. It would enrich the detail of artifexia even further by allowing it to be set apart from our world in a whole new catgory.

acat
Автор

I know nothing about geography and geology, but damn, this is interesting!(and also really cool)

_just_an_garlic_bread_
Автор

This map is amazing, and it's obvious you put a lot of work and thought into this. Great Job! You should be proud

fronk
welcome to shbcf.ru