Unity 5 - Inventory System 08.1 (3D Game Inventory Part 2)

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Hello guys! welcome to my Unity lessons, I am Lucas and I will be teaching you how to make an inventory system in Unity 5.
Today we are finally going to make the Inventory for 3D Games!

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Thanks and happy coding!
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Your tutorials are excellent, am looking forward to more in the future

dazzmarshall
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Let me know if you like me making a fast recap of what we will do at the beginning of the video!

firebraingames
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amazing tutorials, i subbed. Keep em coming!

chrisk
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Hi Lucas~ Great tutorial always~Oh yeah the item order will keep reset to the original location if we reopen the inventory. Maybe you can try to implement it on the next video? :)

湯智仁
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Good tutorials mate, Only one question, can you make a tutorial for making a multiplayer fps or something with UNet or PUN? That will help me much.. Thanks!

bigma
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Pow seu tutorial é bom mas você esquece de aumentar ai não da pra fazer aqui!!!

Vozdehorror
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In inventory controller there is bug - item does not follow the mouse !
It's because
>in inventoryController.cs
>in Update{}
>line after comment //Key Pressed
must be :
if (Input.GetMouseButton(0) && selectedItem != null && canDragItem) {
selectedItem.position = Input.mousePosition;
}
>function GetMouseButton instead of GetMouseButtonDown

jacekyt
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I have a problem, when I click on an item in the inventory, it gives the message that it has stacked and destroys itself.

staminagaming
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How can we take an item when we press a letter for example e.

felipecuadra
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you explain perfect i dont speak very good the english but i no how you do it, because you do it clean ;) and the #8.1 was the last tutorial? or you will still do in it, if you make one of a crafting sistem you will make a lot people follwins.i will try to make this tutorials in spanish and i going to put you name in the tutorials if you want, But in my other channel. ;) see u

angelsama