Arch Maintainer Explains Valve Partnership, Leaks One Crucial Detail

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This week, Nintendo shuts down the final Switch emulator Ryujinx and the community is not happy. Then, Godot Game Engine experienced a "controversy,” we’ll talk about it. Plus, we’ve got more details on the Valve/Arch collab and it really highlights Valve’s future plans for SteamOS, we’ll discuss.

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About Gardiner Bryant: A native Maine resident, Gardiner (yes, that's his first name) is an enthusiastic Linux evangelist, a believer in the efficacy and superiority of the Free and Open Source way, and President of Heavy Element. Heavy Element offers web design, media production, and YouTube consulting services to individuals and companies in Maine and beyond.

-- Chapters --
00:00 Introduction
00:27 Nintendo attacks Ryujinx (and wins)
05:45 Godot Engine Controversy
05:59 Arch Linux / Valve Collab makes so much sense
08:24 Steam Deck Beta

#archlinux #ryujinx #godotgameengine
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*My Game*

*Affiliate links*
Best Steam Deck Accessories:

*Elsewhere on the Web*

*Support the Show*

*Links & Resources*

gardiner_bryant
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I really hope the Nintendo v Pocketpair patent law suit goes to court. If Nintendo is claiming they own catching monsters in game, something that the Shin Megami Tensei series did first, they are gonna lose. Nintendo needs to quit thinking they are above the law and calm the F down.

GuyManley
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Emulators promote piracy no more than VCRs promoted piracy.

zek
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I was thinking to buy a Switch or Switch too, because playing on emulators brought me into the Nintendo eco system back. Now with how Nintendo acts against Open Source, emulators and Nintendo fan projects, I won't buy anything from Nintendo ever again... and continue playing for free. I'm not paying money to destroy what I love.

thingsiplay
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I think its safe to say that, with the leaks about a possible proton layer for ARM, and what Valve is working on with Arch, that the next steam deck will be ARM, Valve has said the current deck is staying until it NEEDS to be replaced, so its probably here for a few more years at least

flamingscar
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To Nintendo, emulator devs, old ROM sites, game preservists, etc. pretty much all equal to pirates. At least to whoever runs their legal team. They do not wish any of their games emulated or preserved. I guess the recent Zelda game leak and being emulated really pissed them off. I was afraid this would happen. Let's hope the community will take over the project.
As for the good news, it's really nice Valve supporting open source projects. Let's hope SteamOS will eventually come out as a general purpose gaming distro.

povilasstaniulis
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Wait, wasn't the dev from Brazil?
They have no jurisdiction over Brazil.
C&D must be wrong, they can knock at his door all they want.
Maybe it was more of an physical threat, like "we know where you live", ""we can find you anywhere".

BobDevV
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Valve teaming up with Arch, is how Linux goes mainstream. Make every gamer feel weird for being on windows, and then normal people will follow suit.

badsamaritan
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Btw, these command will continue to work
flatpak install yuzu
flatpak install ryujinx

Gaurav-cylu
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In regards to game recording, I like the continuous recording, and adding the timeline markers…but I would love if when adding the timeline markers, it would automatically also save the previous 30 second, 45 second, or 60 second clip, much akin to Xbox or Nintendo record that features.

-- EDIT -- CLARIFICATION -- I am saying that when I use the timeline hot key, not only do I want it to mark the timeline, but I want it to also go ahead and export the previous 30 seconds and save it as its own 30 second video. This way I am not having to worry about "Oh, I marked at clip at 2 mins....continuous recording is only set for 120 mins...I need to get out of the game before the looped recording erases my early timeline markers if I play for too long."

RogueLeader
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Let’s not forget that Nintendo started as a toy company and one of their main original products, Playing cards for Karuta, made them **Allegedly, a main supplier for the Yakuza, and **Allegedly have close ties with them. You can say such ties are gone at this time, but can you say their behaviour doesn’t say otherwise?

Dhekranh
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There is one small thing I'd love for Steam's Game Recording: when exporting a clip, that there would be an option to target a specific file size, so that I can upload the clip relatively hassle-free on discord with its 10mb upload limit, without having to run them through HandBrake first. I know I could upload them to Steam and then create sharable links to embed the video, but those only live for 2 days (and the "Create a Share Link" button hasn't been working for me recently)

TeeJaey
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4:30 Nintendo move. I don't want to form memories and never be able to show my children what I used to play in 10-20 years.

JoshuaT
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I wish that Valve would use "GPU Screen Recorder" as base for Steam's recorder, it's _by far_ the best performing recorder on Linux and I haven't noticed ANY performance impact at all, would be perfect for Deck.

AQDuck
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After Nintendo confirmed digital downloads from Wii/WiiU and DSi/3DS wouldn't be transferrable to the Switch, I never spent a single dime on one of their products again. I wish people would not only wake up to how anti-consumer Nintendo is, but actively stop buying into their hype. They have a history of shutting down tournaments, events and other passion projects not officially sanctioned by them.

Not to mention, the vast majority of Switch games are ports that run way better on other machines. People were using Ryujinx and Yuzu because the games they bought with their own money ran like crap on official hardware.

AlexBissonnette
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To be clear I support and use emulation, both software and hardware emulation. However the constant claims that courts legalized emulation are a misunderstanding by the community, fostered by the egregiously poor coverage of the Bleem case 25 years ago. In fact no game emulation or other piracy enabling emulation ever been ruled definitively legal in courts outside of extremely niche uses defined by the DMCA. The Bleem rulings were about the marketing, the emulation aspect never got ruled on before settlements and bankruptcy were reached. No relevant case has ever been ruled on by the SCOTUS, meaning any ruling that could be contrived as legalization is only precedent for specific regions and open to challenge or reversal.

We've always been in a precarious gray area and asserting we have legal rights we do not gives the community a sense of righteousness, but does not give us the push we need to legalize it, for instance via the process established in the DMCA to add exemptions. Please get a relevant attorney on one of these days to discuss the actual legal status of game system emulation. It would be tremendously educational.

ReflexVE
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My 10th anniversary was this September too great job for being on YouTube for so long

aaww
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It sounds like valve really want steamOS to work on ARM handhelds in the future and might be considering going with it for a future steam deck successor

cacomeat
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God i used to love Nintendo but there actions over the past few months over emulation makes me want to hate them

MrREDSTAR
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Whats the best nintendo emulators on steam deck that we can still get and install even if its not going to be updated further? strictly for legal use of course. I have all the games I own on rom but have yet to ever set any up on SD (dating back to NES which of course I got for xmas decades ago).

sr