Gex 64 : Enter The Gecko - Nintendo 64 Review - HD

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Gex: Enter the Gecko (also known as Gex 3D: Enter the Gecko or Return of the Gecko; or on N64 as Gex 64: Enter the Gecko) is a platform game released in 1998 for the PlayStation, Nintendo 64, Microsoft Windows and the Game Boy Color. In 2011, it was added to the PlayStation Network. It is the second game in the Gex series, and involves collecting three types of remotes to unlock different TVs in the hub world that lead to levels, and to aid in the fight once again against Rez. The eponymous gecko protagonist is voiced by Dana Gould in the American version, and Leslie Phillips in the British release.

Gex 64 Enter The Gecko review on the nintendo 64. Recorded using a dazzle and on an original real N64 console and game cartridge.
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I have nothing but great memories with this N64 game =)

JPToys
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Gex is a really underrated character he should come back for another game

TheDarkwingj
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Glenn, your channel has been my one stop shop for information to help me track down interesting titles and complete my N64 collection. Love that era of gaming and your videos, thank you for all your hard work!

ShaneMakesMovies
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I absolutely loved this game!! I still play it today on my n64

jeffreyschwanke
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Loved this game as a kid. One of my most played N64 games back then.

Pichuscute
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Oh is it Gex night? I’ve waited for this my entire life!

puplays
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YouTube recommendation algorithm giving me this in 2021.

I ain't complaining about this older style of YT content.

zwabTheRealOne
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Funny enough, Gex was my favorite character when I was a little kid. The jokes flew right over my head but still made me laugh. I loved his one liners and I still remember them.

itscarliemydudes
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Been playing this game a lot lately. I have obvious nostalgia glasses on while playing because I do have fond memories of it. It's not perfect at all, it's actually pretty bad, but something about it still draws me in today, I'm trying to 100% it and I'm pretty close. After spending a lot more time on this game as an adult, I see this game is incredibly frustrating and is a downright troll. Take for instance the Chinese level where just before getting a remote, there is a platform with a trap door, if you stand on it, you are dropped to a lower platform suspended in the air that has no escape. You are softlocked. Your only option is to jump off and kill yourself. The game rubs it in that you almost got the remote but you just had to fall for a troll. And many other instances. The bonus stages are full of trolls, and I easily spend more time in here than I do collecting the remotes. But oddly enough I am invested, it's captivated me enough that I genuinely want to beat it 100%. Will let you know how disappointed I am when I beat it :)

sameash
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I loved the game for N64, but only because I could only afford to have one system at the time. Also, when I was 10 years old, I thought Gex was hilarious. As an avid N64 collector now, it was essential for this to be included in my set due to nostalgia, but it really is a shame that the port was not given more care.

robertbrehm
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the ps1 version has cut scenes explaining the story at the start of the game with an ending that has a star wars parody... the n64 version however... it has nothing?... no in game cut scenes, no stills with text, no intro of any sort...nothing? does it even have an ending or does it just go to the credits after beating rez?...

MizfitZer
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Personally, I feel the PS1 version is superior because of Gex's one-liners and personality. Not to mention his voice change in G64. The gameplay is no different, thankfully, but I just feel that Gex's persona just makes the PS1 version better

RexcorJ
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Always a good day to see another Glenn review.

KramSacul
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Is Danny John Jules' voice in the UK version of the N64 port?

But White James Bond suit Glenn? Surely you don't mean a Saturday Night Fever suit? :D

Larry
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I for one would love to see the Gex Games available on XBOX. I loved playing Gex 64 on the N64.

BarrioFinoNYC
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Gex hasn't shown up because his shtick is old. These days, wise-cracking one-liner fountains come a dime a dozen. Hell, even when they didn't, the "platforming animal with attitude" archetype had oversaturated the market. Without some amazing writers, I doubt Gex could even survive in this era.

LAZY-RUBY
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I wouldn't mind Gex having a comeback about now, there's so much new material to make fun of in today's world.. And as long as they make a good platformer/adventure game out of it, and the game itself is fun and not a joke in itself....I agree, it would have been nice if they took more care in this port and fleshed things out a more. I believe I owned Deep Cover Gecko for the N64 and not being a teenager yet at the time, I remember enjoying it for the most part! Great Review though Glenn! You are basically Mr. N64 of the Youtube! Keep it up, and Cheers!

doublea
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I think someone should purchase the rights to all the forgotten mascots and put them in a game together as parody's of themselves. Two instant entries would be gex and bubsy.

Timingchameleon
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It was one of my all time favorite games on the PS1, along with Deep Cover Gecko, even though that, yes, I know that both games are not without their flaws and yes, I do know that the camera is quite faulty in both games.

My favorite parts of the game were the first Kung Fu Theater Mao Tse Tongue level, which starts off in a street, with music that suited that level really well for me (but not in the PC and N64 versions sadly, where you get the same music from the other Kung Fu theater level (Don't remember the name, I know it's been a while).), the In Drag Net bonus level with the subway train, which I found rad, and even the Rezopolis level, that I found very dark, moody and atmospheric, especially the music, that makes me dream about flying through my hometown Dortmund at night.

That was the time that, with the releases of the PS1 version of the original Gex, as well as Blood Omen: Legacy of Kain and Pandemonium, Crystal Dynamics had been in a renassaince (even at the time when Eidos bought them out in 1998), where they've released a ton of cool and very memorable games such as this one, except for the N64 version, which sure, wasn't a great port, but I guess the people at Realtime Associates, who ported the original game to the N64, sorta tried their best to make the N64 port play closely to the PS1 version, but nah, it sorta failed.

And sure, DCG did end the Gex trilogy on a positive note, but I do have fears that since the Gex IP had been in the hands of Square Enix, who had fucked up Eidos after buying them out, a Gex reboot would be a great disaster.

Renegade
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As a teen, I played the N64 version first, then played the PS1 version . . .I immediately used my N64 version for target practice with my pellet gun. Damn I'm old, that was so long ago . . . .at any rate . . .I think the N64 version is the one most people remember, if I'm not mistaken. With that being the case, the memory of Gex just isn't as strong.

That's if they even remember who, or what, Gex is. Even gamers around my age have only the vaguest and blurriest of memories of this character. Some characters stick, Banjo/Kazooie, Crash Bandicoot, Spyro The Dragon (often seen in cosplays at cons) and of course Sonic and Mario . . . .others, Gex, Earthworm Jim, Vector Man, etc . . .just . . .wear out quickly :(

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