The most overused game graphic you never noticed | Texture Archaeology

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The exact same brick texture is in dozens of Nintendo 64 and PlayStation games. From Super Mario 64, Banjo-Kazooie, and Final Fantasy 7, to Turok, Conker, and Mortal Kombat 3.

"cobble_stone" is the most overused game graphic you never noticed. Why were competing studios sharing the same graphics? 'Texture Archaeology' gives us the answer.

The cartoonish, magical imagery from your childhood is a lot more realistic than you once thought.

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Thanks for watching

Chapters:
Intro - 0:00
Texture Archaeology - 0:57
Japanese Texture CDs - 2:48
These darn bricks - 3:58
The discovery - 4:51
Miscellaneous Findings - 6:06
Outro - 7:35
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I'm impressed by how accurately you cobbled together the timeline for this and the awesome editing done here, It's cool to see people having fun with the findings. Really appreciate the effort put into this, gonna be looking forward to future videos from the channel

fanamel
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It felt like I walked in the wrong classroom but I stayed.

justmyopinion
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I will never get over the sheer amount of content the human race has managed to produce out of Mario64

StarPortable
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All these years... I'm turning 32 this year, and I'm just blown away that Metal Mario was actually a garden this whole time. Amazing.

fayescarlet
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gonna need a Minecraft texture pack with that cobblestone now

seancompton
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This is like hearing a certain synth sound in a bunch of 80's songs because it was a preset for a popular synth

RogueAstro
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i was s o hoping the end would say "because sometimes, those roses might just be feces."

chaosquidquicklimeboi
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"Every once in a while, remember to stop and smell the roses. Because sometimes, those roses might just be real"
or they could also be sh*t apparently

splatkunt
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Having grown up in the infancy of video games, it's amazing to see games treated as important media and culture with historians and cultural analysts like any other art form. It's been a long time coming.

jessicalee
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7:15 That gooey substance is no gooey substance It's a painted wall. A type of wall, probably used outside. It has a rough texture that is meant to prevent people climbing by being painful to put any weight on the surface.

Edit. These walls are. apparently called popcorn walls and are meant for sound suppression, the pain they cause is only as side affect.

frogfox
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Did I need the know this? No. Am I glad I did? Hell yeah!

elnicomir
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I was hoping that at the end he'd say "Never forget to stop and smell the roses, because sometimes those roses might be re-coloured shit."

yesbabyyes
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7:18
That “unknown gooey substance” is just a brown stucco wall.

I literally searched “brown stucco wall” and it was the 3rd image on google lmao

tilted
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"Texture archaeology" just sounds amazing on its own

marisanya
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Just a random thought, these textures from these CDs being open for the public to use can actually be useful for any game developers who want to make a game in the style of some older games to give it that feel.

insertgamertag
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I can imagine Nerrel spending YEARS making high res textures for Majora's mask and suddenly we find out the source textures for it and he'd be punching the air

Scornfull
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I'm now really interested in Texture Archeology.

tonypatino
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Man I'm loving these little mini docs you're making! Great research and clear communication. Love it.

GoodBloodGames
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I've actually noticed this but i've never realized that they're actually the exact same, only thought they were similar. This makes me wonder if the same has been done with other textures before. Pretty sure theres a wooden plank texture that's gone trough the same use.

sanikku
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I never expected to watch a video about a brick texture, but that was impressive

Vailskibum