So is Hank Actually Good Now?

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hank has been a meme for a long time, is he finally valid?

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Dude just hit a "this is so winnable" spenlc moment

nurc
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14:59 You ain't getting that creator code at this rate 😭

endy
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The amount of things you've said that could be taken out of context is crazy

Blueboy
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20:22 this whole sequence got me laughing so hard jfc. I deadass thought the player's name was Luigi before realizing what you meant, Rico's a shooter too lmfao

Woncloudd
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3:40 Imagine they make him grow his bubble faster the lower his health is 😂

col
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the slow gadget was not the move since you can really only get value from it against other tanks

the shield gadget gives him insane defense and wouldve let you push into that nita in the grass or just push the enemies back better

nelleriver
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He might be a top tier pick when sick beats comeback. Maybe that's why they removed modifiers, they were afraid of the shrimp 🦐🔥

periodt_AL
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i NEED a webcam to put whoever is behind these sentences on a hit list ❤️

YaBoiChris
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One time, a random Poco decided to accompany my solo Hank push in Ring of Fire. We ran down so many opponents, and low DPS stood no chance against us. 10/10 Poco and 10/10 buff for Hank.

sarangkoo
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The final buff to solidify Hank should be healing while being able to charge his attack like Janet's main attack.

masteroogway
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"he's kinda like shade, can attack throght walls"
Hank: I STARTED THIS COMPANY NOT HIM

Coolguy-as-in-temperature-wise
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they need to rework the 20% shield next to a wall, hanks biggest weakness, or any tank is any stuns, slows and knockback. same with assassins, which means he can only really be good in sickbeats. they could make it so when hes near a wall he cant get stunned, knockbacked, or slowed. but completely elimating a brawlers weakness obviously makes them op, and brawlers that dont really have a significant weakness like stu or surge are op. when they reworked frank they removed his weakness. his shots were too avoidable since they took so long to land and suddenly he has an insane amount of burst damage with insane stats and he became absolutely broken, and he couldnt be affected by stuns, knockback or slows because of his gadget. what if they rework take cover, so it still involves walls because it works with him being in a tank, but they make it so these debuffs that nerf him so much are less significant, or hes completely immune to them, which is definitely a bit op. but still might not even beat the other sp

unamused
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21:08
You need to stay close enough to the Nita (or any other brawler after u slow them) so you can hit them right before your bubble maxes
That is when enemies start healing from your last attack
Nita was also out of ammo
(And before u ask I main mico)

PsxPro
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14:00 to be honest the entire team chose weird brawlers

samuelbarros
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He's not good now because he's ALWAYS BEEN S TIER‼️‼️🗣🗣

schmoogledoink
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Problem with hank is it is so easy for enemies to heal between bubbles so maybe there is a damage overtime gadget? not much damage but it would stop people from healing so quickly.

Also the fact that they can heal between bubbles but hank can't makes it even worse for him.

Jargoed
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Your personality and sense of humour remind me of a friend I don't really talk to anymore. Loved the video :)

Salviesque
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Ironic how he JUST got the tank trait eventhough he's the only brawler that fights from inside an actual tank.

timtam
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I had a stupid rework idea for hank, which would be making his first star power be base kit but have a reduced amount of speed, make the first star power give less speed but with less charge to compensate and make the second star power make him heal more(either via super or just regen) and also allow him to charge his bubble in the bushes without being revealed up to like idk 40% charge

kikilles_
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I’m watching this after Hank got his hyper charge and dominated the meta 😅

cckxxf