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STAR WARS JEDI SURVIVOR All Cutscenes (Full Game Movie) 4K Ultra HD
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STAR WARS JEDI SURVIVOR All Cutscenes (Full Game Movie) 4K Ultra HD
🌟 DESCRIPTION🌟
MY THOUGHTS ON THE GAME:
First and foremost, I’ll get the negative stuff out the way before I gush about this game. I played it on the PS5 (thank you EA for the free copy of game!) and it definitely needed more time for polish. I played it on performance mode, which even then would lag, stutter and occasionally screen tearing. I also had some cutscene glitches where characters would clip in and out, and would have to quit out the game and come back in hopes of the cutscene loading properly (it usually would). The framerate isinconsistent to the point of affecting combat timing. NOT unplayable by any means, but annoying. I’ve read and seen that the PC port is much worse, and I don’t doubt that. Even Jedi Fallen Order, 3 years later, is not a well optimized PC port. It runs fairly well now, but nowhere near the optimization of similar games.
I don’t take what I said above lightly, that game polish is a big deal, and I can’t recommend buying it until it’s fixed. BUT, all that being said, everything else about this game is outstanding. I think Jedi Fallen Order did a wonderful job of being a sort of Souls-lite game, and Jedi Survivor takes that formula and amplifies as much as humanly possible. This game is better and bolder than the first game in every way imaginable. The worlds are bigger, the story is grander, the characters are more in-depth and nuanced, the combat is nearly-perfect for what they’re striving for. You feel both extremely powerful and vulnerable to any set of enemies in the game. It’s a fine tuned balance that is hard to nail down, and they’ve done it.
I love the fact that you start with many of the powers you gained in the first game, and you don’t do a Metroid-Prime-lose-all-your-powers-at-the-beginning-of-the-game cliché. You start off a fully fledged Jedi, and you can grow your weapons and tactics to wonderful heights. The 5 fighting stances/weapons are a breath of fresh air. Each feels different with it’s own strengths and weaknesses. The dual wield, for example, offers faster speed than the standard single stance, but much less range and defense. The Crossguard stance on the other hand, is all power. Heavy blows that take a considerable time to execute. The tradeoffs make experimentation against different enemies fun and rewarding.
The story has also seen an upgrade here as well. The scope and scale of it is much larger than Fallen Order, but at the end of the day, it’s still about the characters we’ve come to love and their struggles with loss, love, shame, anxiety and so much more. It balances the larger epic story with their personal trials perfectly. And it’s much darker than most of the recent Star Wars fare. Sometimes even brutal in its unrelenting pace. No one is safe in the Empire. My only complaint here is that it can drag on a bit in the middle, when it feels you’re off to do more fetch quests. “Go find this other thing that will give us all the answers!” But that’s really no different than 95% of video games. It’s hard to keep such a sharp and always-focused story in a 30 to 40 hour game.
The side missions and characters vary from forgettable, to surprising, and extremely engaging. It’s a mixed bag, but more than anything, it works in adding tons of fun hours to the gameplay. Building up Koboh is a treat. Recruiting new salesman and residents is satisfying and will keep you playing even if a particular side mission doesn’t entice you.
Koboh is enough of an open world to be a 10 to 15 hour game in itself. There’s tons of secrets to find, side missions, optional bosses, collectibles, vendors etc. This planet is what really separates this game from it’s predecessor. Jedha is also fairly large, which I would compare to the size of
Kashykk from the Fallen Order, although with a much more open design.
All in all, it’s a borderline masterpiece in my opinion. It’s an easy 9/10 in my book and if the technical issues were all ironed out, I can see myself giving it a 10/10. It took me 21 hours to beat the main story on Jedi Knight difficulty, with tons more to do. I didn’t dive too deeply into all the side missions, especially as I got closer to the end as I wanted to share the game movie on the channel asap. I can’t wait to dive back in, and once the issues are fixed on PC, I plan on attempting and Grandmaster run and seeing how great this came can truly be.
_________________________________
📋 HASHTAGS 📋
#starwarsjedisurvivor #gamemovie #allcutscenes
🌟 DESCRIPTION🌟
MY THOUGHTS ON THE GAME:
First and foremost, I’ll get the negative stuff out the way before I gush about this game. I played it on the PS5 (thank you EA for the free copy of game!) and it definitely needed more time for polish. I played it on performance mode, which even then would lag, stutter and occasionally screen tearing. I also had some cutscene glitches where characters would clip in and out, and would have to quit out the game and come back in hopes of the cutscene loading properly (it usually would). The framerate isinconsistent to the point of affecting combat timing. NOT unplayable by any means, but annoying. I’ve read and seen that the PC port is much worse, and I don’t doubt that. Even Jedi Fallen Order, 3 years later, is not a well optimized PC port. It runs fairly well now, but nowhere near the optimization of similar games.
I don’t take what I said above lightly, that game polish is a big deal, and I can’t recommend buying it until it’s fixed. BUT, all that being said, everything else about this game is outstanding. I think Jedi Fallen Order did a wonderful job of being a sort of Souls-lite game, and Jedi Survivor takes that formula and amplifies as much as humanly possible. This game is better and bolder than the first game in every way imaginable. The worlds are bigger, the story is grander, the characters are more in-depth and nuanced, the combat is nearly-perfect for what they’re striving for. You feel both extremely powerful and vulnerable to any set of enemies in the game. It’s a fine tuned balance that is hard to nail down, and they’ve done it.
I love the fact that you start with many of the powers you gained in the first game, and you don’t do a Metroid-Prime-lose-all-your-powers-at-the-beginning-of-the-game cliché. You start off a fully fledged Jedi, and you can grow your weapons and tactics to wonderful heights. The 5 fighting stances/weapons are a breath of fresh air. Each feels different with it’s own strengths and weaknesses. The dual wield, for example, offers faster speed than the standard single stance, but much less range and defense. The Crossguard stance on the other hand, is all power. Heavy blows that take a considerable time to execute. The tradeoffs make experimentation against different enemies fun and rewarding.
The story has also seen an upgrade here as well. The scope and scale of it is much larger than Fallen Order, but at the end of the day, it’s still about the characters we’ve come to love and their struggles with loss, love, shame, anxiety and so much more. It balances the larger epic story with their personal trials perfectly. And it’s much darker than most of the recent Star Wars fare. Sometimes even brutal in its unrelenting pace. No one is safe in the Empire. My only complaint here is that it can drag on a bit in the middle, when it feels you’re off to do more fetch quests. “Go find this other thing that will give us all the answers!” But that’s really no different than 95% of video games. It’s hard to keep such a sharp and always-focused story in a 30 to 40 hour game.
The side missions and characters vary from forgettable, to surprising, and extremely engaging. It’s a mixed bag, but more than anything, it works in adding tons of fun hours to the gameplay. Building up Koboh is a treat. Recruiting new salesman and residents is satisfying and will keep you playing even if a particular side mission doesn’t entice you.
Koboh is enough of an open world to be a 10 to 15 hour game in itself. There’s tons of secrets to find, side missions, optional bosses, collectibles, vendors etc. This planet is what really separates this game from it’s predecessor. Jedha is also fairly large, which I would compare to the size of
Kashykk from the Fallen Order, although with a much more open design.
All in all, it’s a borderline masterpiece in my opinion. It’s an easy 9/10 in my book and if the technical issues were all ironed out, I can see myself giving it a 10/10. It took me 21 hours to beat the main story on Jedi Knight difficulty, with tons more to do. I didn’t dive too deeply into all the side missions, especially as I got closer to the end as I wanted to share the game movie on the channel asap. I can’t wait to dive back in, and once the issues are fixed on PC, I plan on attempting and Grandmaster run and seeing how great this came can truly be.
_________________________________
📋 HASHTAGS 📋
#starwarsjedisurvivor #gamemovie #allcutscenes
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