Adding Annoying Features to My RTS Game | Making an RTS in Godot Devlog 3

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Welcome to episode 3 of overthinking in Godot, in this episode of creating a RTS in Godot, I polish the building system to make it even more like classic base building systems. This RTS game is now finally getting good and starting to become a competitor with games like Command and Conquer.

Devlog 4 and 5 are going to be EPIC, so if you want to get notified when they come out, then subscribe and smash the bell!

License:
This video is available for re-use as long as credit is given to Fun Noober. Creative Commons - Attribution

#Godot #RTS #RealTimeStrategy
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