Unroll Curves & Packed Geometry in Houdini - Tutorial

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Hi!
In this tutorial i showcase free hda that i created to Unroll Curves and Packed Geometry .

0:00 Forewords
1:04 Digital Assets installation
1:56 Digital Assets Showcase
19:41 Main Structure Explained
22:12 Afterwords
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Assets are blackboxed ( which means they are closed source ), you can drop a 2 dollars or more and automatically receive open sourced assets on your email ( you can open them and see how they were made ) .

arbikerimov
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This is very cool! Thanks for sharing this and also for the in depth explanation! I am looking forward for more content. Regards, Philipp

pb-fort
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Very nice sir. Thanks for generously sharing all of your hard work. Looking forward to experimenting.

dluka-io
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Amazing. Thanks for this, really great stuff!!!

kevin
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Very nice by you sharing all the process, i wanted open the node from gumroad but it says permission denied

PhMOMa
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Could you make a tutorial on how you light/render? Looks amazing, ty :)

walidazizbash
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Thank you very much for your wonderful sharing. I have a sincere request. Can I know how to make this HDA? I can pay for it.

davidjmc
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Ничего не понял , но выглядит офигенно

bashiraldamov
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Очень классно, не подскажите или не подкините файл как моделили сами панели . Не пойму как каждую грань или обект в пространстве повернуть что бы он лежал на горизонтальной плоскости что бы его модифицировать. Спасибо

gyashchikgyashchikovich
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I get an error in houdini console after instaling this asset: (1): Unknown command: __import__ and the asset does not work, how do i fix it?

TheAvoidgodlike
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Доброго времени суток. Не получается установить вашь ассет, за кинул в папку packages папку akLib и файл akLib.json, но в самом файле гудини пишет что "Этот узел использует неполное определение активов. Он не будет
функционируйте должным образом до тех пор, пока библиотека активов не будет полной
определение установлено". Гудини 19.5.435. Не подскажите что не так?

gyashchikgyashchikovich
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Woow. thanks for this tool. i will buy you a beer 👍

antoniopepe
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Amazing Stuff, really inspiring! Any Blender geo-nodes-heads around here? I'm really interessted in the Curve-unrolling, has anybody an idea if it's even possible in blender? or is the for loop missing again to switch pivot points of the curve? Could this maybe be done in the 3.5 sim-build? Any Insight is apreciated

RomanJahns